A simple path tracer written in C. Code is adpated from Peter Shirley's Ray Tracing in One Weekend book series.
- Multithreading
- Antialiasing
- Diffuse, metal, dieletric, and emmisive materials
- Intersection acceleration w/ a bounding volume hiearchy of scene objects
- Defocus blur
- Image based lighting
- Currently only renders spheres
Clone the repository and type make
to build.