seraphchen's Stars
LuaLS/lua-language-server
A language server that offers Lua language support - programmed in Lua
dreamfairy/Unity_URP_Planear_Shadowmap
Unity 主相机范围 扁平阴影
NVIDIA/cuda-samples
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
focus-creative-games/hybridclr_trial
HybridCLR 示例项目
ronja-tutorials/ShaderTutorials
unity shader tutorials
tigert1998/tiger-game-engine
lizongying/my-tv
我的电视 电视直播软件,安装即可使用
meta-llama/codellama
Inference code for CodeLlama models
facebookresearch/LAMA
LAnguage Model Analysis
shenxin-karl/RayTracing
MaxwellGengYF/Unity-MPipeline-Framework
A convenient programming framework for Scriptable Rendering Pipeline
MaxwellGengYF/Unity-Ground-Truth-Ambient-Occlusion
A physically based screen space ambient occulsion post processing effect
zed-industries/zed
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
marijnz/NativeOctree
An Octree Native Collection for Unity DOTS
ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
przemyslawzaworski/Unity3D-CG-programming
Various shaders.
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Nition/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
nashnie/MotionMatching
road to next-gen animation.
drstreit/unreal_schematics
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
facebookresearch/detectron2
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
meta-llama/llama
Inference code for Llama models
facebookresearch/DensePose
A real-time approach for mapping all human pixels of 2D RGB images to a 3D surface-based model of the body
huailiang/unity_pose3D
Unity中还原抖音视频的动作
bombomby/optick
C++ Profiler For Games
paintdream/DontStarveLuaJIT
Don't Starve LuaJIT/OpenGL ES optimization patch (compatible with DS, RoG, SW, HAM, DST, Dedicated Server for Windows and DST, Dedicated Server for Linux)
LuaJIT/LuaJIT
Mirror of the LuaJIT git repository
wechat-miniprogram/minigame-unity-webgl-transform
Wechat Mini Game Unity engine adapter documents.
Unity-Technologies/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
Unity-Technologies/Megacity-2019
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.