Unity-Technologies/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
C#BSD-2-Clause
Stargazers
- AndreyZM
- ArslanJafri
- asd158
- asmboom
- bddckrGermany
- binhope
- BurningNorth
- cubedparadoxUnited States
- DenmarkGUnited States
- dotsquidUkraine
- dunity
- fingerxNull
- goooooodmanChina Beijing
- hbqzqLoong Entertainment
- Henry22Chen
- hiside
- Kaladrius2tripUkraine
- matmuze
- MDNobuBeijing
- meta-42HoYoverse
- MichealmikerShang Hai
- NeatWolfFreelance Unity Gamedev
- nlebedencoToronto, ON, Canada
- poerlangGuangXi.China
- PulasChina
- Raguze
- SamBao
- sbt-tbs
- SergeyMakeevRoblox Corporation
- sFisherEChina.Hangzhou
- smoothblurBitCrew LLC
- winddyhechengdu, china
- xDavidLeonLince Works
- xiaobin83
- xiaoxiaozi
- yvan-sraka@input-output-hk