serhathan's Stars
emrecancubukcu/Terrain-Decorator
lightweight terrain tool for unity3d
wessles/vkmerc
A Vulkan renderer, written in C++20
David-DiGioia/vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
sinbad/StevesUEHelpers
A plugin adding a bunch of common helper functionality that I use in my UE projects
shadps4-emu/shadPS4
PS4 emulator for Windows,Linux,MacOS
JediKnightChan/EternalCrusadeResurrection
Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour
SimDynamX/stp-planet-data-tools
Planet data downloading & preprocessing tools for Space Teams Pro
LukasFratzl/TurboSequence
Skeletal Based GPU Crowds for UE5 🚀
Themaister/Granite
My personal Vulkan renderer
Pikachuxxxx/Razix
A Cool High Performance Game Engine
Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
SquarerFive/GenericFoliage
Spawn foliage using geospatial data in UE5
Digilent/SDSoC-platforms
SDSoC platforms for Digilent Zynq boards
quartzar/UE5-Procedural-Planets
midgen/cashgenUE
Runtime Procedural Terrain Generator for UnrealEngine
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
iwer/UnrealGDAL
Provides access to the GDAL/OGR API inside the Unreal Engine
TensorWorks/LandscapeGen
Generate landscapes from GIS data inside the Unreal Editor
delebash/UnrealGDAL_Binaries
iwer/GeotiffLandscape
Unreal Engine Plugin to support geotiff as landscape file format.
Rodrigo-NH/UE4HmapsGenerator
Unreal Engine 4 scripts to: prepare and tile from SRTM (and others) DEM to UE heightmaps keeping real world dimensions and proportions. Create landscape materials. Assign landscape materials to tiles among other tools.
martty/vuk
vuk - A rendergraph-based abstraction for Vulkan
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
HaywireInteractive/OnAllFronts-Public
UE5 MilSim FPS / RTS Game (formerly ProjectM)
ezEngine/ezEngine
An open source C++ game engine.
GaijinEntertainment/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
SaferGo/CroissantVulkanRenderer
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
AUTOMATIC1111/stable-diffusion-webui
Stable Diffusion web UI