Issues
- 0
Sort out entity lookup
#78 opened - 0
Implement workplaces
#77 opened - 0
- 0
- 2
Implement the global 'go to' tasks
#74 opened - 0
- 1
- 2
- 1
- 0
Tidy up the code
#69 opened - 1
Reimplement entity spawning
#68 opened - 1
Reimplement resource matchmaking
#67 opened - 2
- 1
- 1
Sort out the way messaging works
#64 opened - 1
- 0
Make a model for the spawner
#62 opened - 2
Sort out pathfinding to buildings
#61 opened - 1
Sort out where new entities get spawned
#60 opened - 0
Write unit tests for EntityPersister
#59 opened - 0
Implement the objectives system
#58 opened - 2
Stop hard-coding constants
#57 opened - 1
- 1
- 1
- 1
- 1
- 2
Implement walker spawning
#51 opened - 1
Implement block-based walkers
#50 opened - 1
Implement proper road rendering
#49 opened - 0
- 1
- 1
Implement an entity destruction manager
#46 opened - 3
Implement road placement
#45 opened - 1
Refactor the SceneGraph singleton
#44 opened - 0
Improve the way entity picking works
#43 opened - 1
- 1
- 2
Make it possible to render entity names
#40 opened - 1
- 1
Write tests for Triangle
#38 opened - 2
- 1
- 2
Make cities placeable in the world view
#35 opened - 7
Make it possible to delete entities
#34 opened - 2
- 1
- 1
- 1
- 1