Render Shader Park sculptures in TouchDesigner
Watch the Tutorial on Using the New Plugin
Drag and drop the .tox File into your TouchDesigner project. Place down a Text DAT and paste your Shader Park code into it. Connect the Text DAT to the Shader Park plugin to render it.
If you use any input in your Shader Park code eg:
let size = input();
You will need to add a uniform with the same name (in this case size
). To do this go inside the Shader_Park.tox plugin and
find the shader_material GLSL MAT. In the Vectors tab add in the name of the uniform.
This project has been tested on MacOS + Windows with no node.js installed
For Windows this only run on Windows 8.1 and above.
Not yet tested on Linux