Pinned Repositories
AOFX
DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution
awesome-vulkan
A curated list of awesome Vulkan projects and ecosystem.
bgfx
Cross-platform rendering library.
brdf
BRDF Viewer
crest-oceanrender
Novel ocean rendering techniques (Unity3D)
SpecularProbes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
shadercoder's Repositories
shadercoder/crest-oceanrender
Novel ocean rendering techniques (Unity3D)
shadercoder/PhysicallyBasedRendering
shadercoder/Aura
Volumetric Lighting for Unity
shadercoder/BentNormalTest
Test project for the "specular occlusion from bent normal" feature in Unity HDRP
shadercoder/brokkr
Vulkan framework for Windows
shadercoder/ComputationalPhysics2
shadercoder/crunch
Advanced DXTc texture compression and transcoding library
shadercoder/data-oriented-design
A curated list of data oriented design resources.
shadercoder/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
shadercoder/filament
Filament is a physically based rendering engine for Android, Windows, Linux and macOS
shadercoder/GodComplex
GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^
shadercoder/gpu-particles
A GPU Particle System for Unity
shadercoder/gpu-ray-tracing
A ray tracer, built in Unity with compute shaders
shadercoder/hanamaru-renderer
PathTracing in Rust
shadercoder/IntegralSH
Integrating Clipped Spherical Harmonics Expansions
shadercoder/job-system-cookbook
Examples of using the C# Job System in Unity 2018
shadercoder/NormalPainter
vertex normal editor for Unity
shadercoder/PBR-1
An implementation of physically based shading model & image based lighting in various graphics APIs.
shadercoder/RayTracer
Quick path tracer project written in C++
shadercoder/ScreenSpaceSubsurfaceScattering
shadercoder/SORT
Simple Open-source Ray Tracer
shadercoder/SpecularAA
A demo of various normal map filtering techniques for reducing specular aliasing
shadercoder/SRPFromScratch
shadercoder/stanford-cs-229-machine-learning
VIP cheatsheets for Stanford's CS 229 Machine Learning
shadercoder/TestbedHDRP
shadercoder/Unity-GPU-Boids
GPU powered boids with multiple implementations
shadercoder/Unity-ParticleSystem-GPUUpdate
Update built-in ParticleSystem with ComputeShader
shadercoder/Unity-Resource-Checker
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
shadercoder/unity-volumetric-fog
Volumetric fog implementation in Unity. Made as a part of my Bachelors thesis.
shadercoder/UnityGPUParticleSample
Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity