Issues
- 0
(Question) Is there any way to make pieces with the TU/Metallic shader brighter in darkness?
#108 opened by rettoph - 0
- 6
Debug Exception
#98 opened by Electrocutor - 18
Does this mod work under Linux?
#96 opened by a23s4a - 2
B9 Procedural Wings with TU changes P-wing Textures After Reverting to Launch when BDA is Installed
#106 opened by VostokV5 - 0
- 0
Add AssemblyInfo file with `KSPAssembly` attribute
#104 opened by siimav - 0
My shaders are dull i tried everything from reflection refresh and what not
#102 opened by parkerman-com - 0
Transparent Jet Engine Parts Bug
#101 opened by DarkWhiteParadox - 0
Include SSTUBuildTools
#100 opened by simonmeulenbeek - 0
[Bug] If Textures Unlimited receives invalid configuration, it creates uncloseable window
#97 opened by Monniasza - 0
- 1
TU/Metallic not reflecting environment
#94 opened by YuyouWu - 0
TUPartTools
#93 opened by shadowmage45 - 0
Sub-Mod - Stock Reflection Fix
#89 opened by shadowmage45 - 0
- 2
Question: Are Texture set's global?
#63 opened by oyster-catcher - 0
Issues with Stock Normal Maps
#90 opened by shadowmage45 - 0
- 0
- 0
- 0
- 1
NRE From TexturesUnlimitedDebug
#81 opened by marr75 - 1
TexturesUnlimited parts have no models
#80 opened by PlasticGuy131 - 0
TU 2.5.8.23 on KSP 1.6.1 issues with shaders and KzProcFairingSide* textures
#82 opened by Gordon-Dry - 9
- 0
KSP 1.8 Support
#83 opened by shadowmage45 - 1
Dark R&D icons
#61 opened by Gordon-Dry - 2
-force-d3d11 some VAB icons still blue-haze
#62 opened by Gordon-Dry - 0
KSP 1.7+ - Reflection Issues
#70 opened by shadowmage45 - 0
Icon Shader (PBR) - Boost Brightness
#87 opened by shadowmage45 - 4
- 1
- 0
- 0
Editor Reflection Fix
#76 opened by shadowmage45 - 0
- 4
- 0
- 0
- 0
KSPTextureSwitch - doesn't use default colors from selected set -- always persists colors from first loaded set
#74 opened by shadowmage45 - 1
- 0
OSX - Inverted screen coords in icon shaders
#79 opened by shadowmage45 - 0
Dark icons in VAB/SPH
#69 opened by TheDestroyerKSP - 4
TU - Memory Leaks
#67 opened by shadowmage45 - 1
- 6
We need versions compiled for older versions!
#65 opened by MrBruz - 2
KSP 1.6 - The 'UX Rework' update
#59 opened by shadowmage45 - 1
Access to BUILTIN Textures
#64 opened by GER-Space - 1
(partly) Invisible parts issue
#57 opened by Gordon-Dry - 2
Request, if even possible: part color influences skin temperate increase in sunlight
#60 opened by Gordon-Dry