Pinned Repositories
03_BuildingEscape
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
fill-the-prob
Fill The Probability
kdtree-2d
https://shengsword.svbtle.com/kdtree
shengsword's Repositories
shengsword/fill-the-prob
Fill The Probability
shengsword/kdtree-2d
https://shengsword.svbtle.com/kdtree
shengsword/03_BuildingEscape
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
shengsword/advanced-compute-shader-td
Pseudo 3D music visualisation in TouchDesigner.
shengsword/cinder-flocking-tutorial
Implementation of flight404's flocking tutorial for Cinder 0.9.0
shengsword/docker-envtools
docker build file for envtools repository
shengsword/envtools
Utilities to manipulate spherical images
shengsword/Eyeo2012
Projects I created for my talk at the Eyeo Festival.
shengsword/flow
Volumetric Particle Flow - http://david.li/flow
shengsword/GenerativeSpaces
Collection of Processing sketches to accompany Jared S Tarbell's Generative Spaces presentation.
shengsword/geom
2D/3D geometry toolkit for Clojure/Clojurescript
shengsword/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
shengsword/gpu-physics.js
GPGPU physics for Three.js
shengsword/my-solar-system
A Basic Solar System Simulation with Three.js/WebGL
shengsword/OppositeRenderer
GPU Photon Mapper
shengsword/Rigid-Body-GPU-Simulation
Simulation of rigid bodies through particles on the GPU
shengsword/ScratchapixelTranslation
Scratchapixel翻译
shengsword/Screen-Space-Global-Illumination
Experiment of global illumination in screen space
shengsword/var-research
shengsword/WebGL-Unified-Particle-System
WebGL-based Unified Particle System