/StarRailNPRShader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

Primary LanguageC#GNU General Public License v3.0GPL-3.0

StarRail NPR Shader

GitHub Release GitHub Release Date GitHub License

Preview

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

Documentation | 文档

https://srshader.stalomeow.com

Core Features | 核心特点

  • Supports both ripped model and MMD model.
  • Supports Forward and Forward+ rendering paths.
  • Supports transparent front hair.
  • Supports self shadow and per-object shadow, up to 16 on the same screen.
  • Custom Bloom and Tonemapping.
  • Custom material editor.
  • Automated workflow (smoothing normals, setting up textures, generating materials, building), integrated with Unity Preset system.
  • Verified on Windows and Android.

  • 支持解包模型和 MMD 模型。
  • 支持 Forward 和 Forward+ 渲染路径。
  • 支持半透明刘海。
  • 支持自阴影和逐物体阴影,同屏最多 16 个。
  • 定制的 Bloom 和 Tonemapping。
  • 定制的材质编辑器。
  • 自动化流程(平滑模型法线、设置贴图、生成材质、构建),集成 Unity Preset 系统。
  • 在 Windows 和 Android 上经过验证。

Star History

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