stechyo/godot-steam-audio

Audio distortion/noise/feedback issue

Closed this issue · 3 comments

Are you using the provided fork of Godot?
Yes

Godot-steam-audio version
0.2.2

Steam-Audio version
Unsure. Whichever is in the 0.2.2 release

Operating System
Windows 11

Describe the bug
Audio distortion/noise/feedback issue.

To Reproduce
Steps to reproduce the behavior:

  1. Add a new SteamAudioPlayer
  2. Add a stream (I used the 2.mp3 file from the demo)
  3. Turn off Occlusion and turn on Autoplay
  4. Play the scene

Expected behavior
Normal audio

Example project, code snippet, or screenshots
VOLUME WARNING
[Video link]

Additional context
If you turn occlusion back on then the problem seems to fix itself?

This is likely a duplicate of #70, I'll make a new release later today if I have the time.

Please check 0.2.3 to see if it fixes this, and close the issue if it does. Thanks!

Sorry about the delay in testing.
The issue seems to be solved!
Closed.