Audio distortion/noise/feedback issue
Closed this issue · 3 comments
TheIndiv commented
Are you using the provided fork of Godot?
Yes
Godot-steam-audio version
0.2.2
Steam-Audio version
Unsure. Whichever is in the 0.2.2 release
Operating System
Windows 11
Describe the bug
Audio distortion/noise/feedback issue.
To Reproduce
Steps to reproduce the behavior:
- Add a new SteamAudioPlayer
- Add a stream (I used the 2.mp3 file from the demo)
- Turn off Occlusion and turn on Autoplay
- Play the scene
Expected behavior
Normal audio
Example project, code snippet, or screenshots
VOLUME WARNING
[Video link]
Additional context
If you turn occlusion back on then the problem seems to fix itself?
stechyo commented
This is likely a duplicate of #70, I'll make a new release later today if I have the time.
stechyo commented
Please check 0.2.3 to see if it fixes this, and close the issue if it does. Thanks!
TheIndiv commented
Sorry about the delay in testing.
The issue seems to be solved!
Closed.