spatial-audio
There are 134 repositories under spatial-audio topic.
ValveSoftware/steam-audio
Steam Audio
mikeroyal/PipeWire-Guide
PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.
GoogleChrome/omnitone
Spatial Audio Rendering on the web.
LabSound/LabSound
:microscope: :speaker: graph-based audio engine
leomccormack/Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++
leomccormack/SPARTA
A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
EnvelopSound/EnvelopForLive
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
RavEngine/RavEngine
A fast C++20 3D game engine for modern devices, with wide platform support
VoidXH/Cavern
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
stechyo/godot-steam-audio
Immersive spatial audio extension for Godot, using Valve's SteamAudio
chris-hld/spaudiopy
Spatial Audio Python Package
hoene/libmysofa
Reader for AES SOFA files to get better HRTFs
aluo-x/Learning_Neural_Acoustic_Fields
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
microsoft/spatialaudio-unity
This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.
zakaton/Bose-Frames-Web-SDK
A JavaScript version of the Bose Frames SDK
apple/ml-spatial-librispeech
A large synthetic dataset of spatial audio with multiple labels
adct-the-experimenter/binaural-audio-editor
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
Mach1Studios/m1-sdk
simplified cross platform spatial audio framework
VilleOjala/FMOD-Unity-Tools
Audio implementation tools for FMOD and Unity
suzumushi0/SoundObject_binary
SoundObject binary distribution.
leomccormack/HO-SIRR
A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
sofacoustics/SOFAlizer-for-Unity
SOFA Spatializer as a Native Plugin for Unity
anton-jeran/MULTI-AUDIODEC
This is the official implementation of our multi-channel multi-speaker multi-spatial neural audio codec architecture.
adct-the-experimenter/3d-audio-producer
Moved to new location https://gitlab.com/pab44/3d-audio-producer .Application to produce 3d audio (binaural or surround sound) with a graphical user interface and mono audio files.
ebb-earl-co/tidal-wave
Waving at the TIDAL music service
chris-hld/hoac
Higher-Order Ambisonics Codec for Spatial Audio
Yuan-ManX/SouPyX
SouPyX: An Audio Exploration Space.🪐
glaretechnologies/substrata
open-source metaverse
godly-devotion/FrontRow
Play HDR videos & spatial audio on Mac natively
Mach1Studios/m1-web-spatialaudioplayer
Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
kulich-ua/HeadphoneMotion
iOS app, which demonstrates how to use headphones motion data.
DolbyIO/comms-sdk-unreal
Dolby.io Virtual Worlds plugin for Unreal Engine
adude995/DIY-Open-Headphone
Guide and documentation of 3D printable open headphones
Xon77/Live4Life
A spatial performance tool for SuperCollider: 8-track interactive sequencer and micro/macro granulator of a collection of syntheses and samples with pre-defined spatial trajectories and algorithms, mixing channel- and object-based paradigms, including a multichannel effect system, controlled by a GUI and a combination of several interfaces.
suzumushi0/SpeakerObjects_binary
SpeakerObjects binary distribution.