stechyo/godot-steam-audio
Immersive spatial audio extension for Godot, using Valve's SteamAudio
C++MIT
Issues
- 2
Audio distortion/noise/feedback issue
#80 opened by TheIndiv - 4
Playback ambisonic audio files
#64 opened by hiinaspace - 9
Remove dependency on a custom engine fork
#18 opened by stechyo - 2
is the custom fork still needed
#78 opened by octanejohn - 0
Memory leak when creating new SteamAudioPlayer
#77 opened by Ryhon0 - 4
- 3
FMOD Plugin Support?
#65 opened by asoji - 12
macos editor support
#53 opened by fabius - 0
Some Steam Audio start up info is still being logged to stdout with Steam Audio Config set to Warning/Error
#73 opened by stevenjt - 4
- 2
- 5
Add Godot 4.3 .NET export version.
#69 opened by ismailgamedev - 1
4.3 Update
#66 opened by Rykita - 3
- 2
Investigate a restructuring of this extension that changes the code from stream-based to effect-based
#40 opened by stechyo - 1
Demo project errors upon opening
#63 opened by bitbutter - 3
- 2
Add suport for CSGMeshes.
#61 opened by ismailgamedev - 40
- 1
4.2.2-stable release of the patched godot fork seems to have export templates for godot 4.3
#58 opened by bypell - 1
Add `[dependencies]` section to `.gdextension`
#56 opened by Blarfnip - 1
Missing Phonon.dll in exported project
#54 opened by bypell - 4
About the new post import script
#52 opened by mrjshzk - 3
Investigate some way of auto-importing meshes from Blender as SteamAudioGeometries
#41 opened by stechyo - 3
- 0
Sphere gizmo for `min_attenuation_distance`
#50 opened by stechyo - 8
Add CI build action
#31 opened by stechyo - 0
Baked reflections
#10 opened by stechyo - 2
- 1
- 0
Add non-static geometry
#30 opened by stechyo - 3
steam-audio is now apache 2!
#44 opened by fire - 2
Clarify SteamAudio license in README
#42 opened by davidak - 6
- 4
Disable Ambisonics toggle option
#32 opened by stechyo - 3
Add pathing simulation
#37 opened by levidavidmurray - 1
Memory leaking at program exit
#14 opened by stechyo - 3
stream property cannot be set
#29 opened by shaunzorr - 1
- 1
Using built-in `AudioStreamPlayer3D` in a SteamAudio scene disables the builtin player's spatial audio
#19 opened by stechyo - 1
- 0
- 0
Maximum distance setting for SteamAudioPlayer
#9 opened by stechyo - 1
- 0
- 1
- 1
- 0
SteamAudioPlayer is configured to autoplay
#13 opened by stechyo - 2
Error at runtime in example scene
#7 opened by jacob-herrera - 0
Make SteamAudioPlayer a Node3D
#5 opened by stechyo