Pinned Repositories
advent-of-code-2021-stevekane
Solutions to https://adventofcode.com/2021/about
baseapp
The standard beginnings of a NodeJS webapp using Express & (redis, dustjs-linkedin, authentication) with full-on testing and code coverage (grunt, jshint, jasmine, jasmine-node, webdriverjs, istanbul)
breakout
breakout game
ember-calendar-component
This is a datepicker calendar component for ember.js
fluid
Implementations of fluid simulations for the web
GameJam2022
A short action game made in three(maybe?) days
Kane-Lang
Implementation and specification of Kane programming language
promise-it-wont-hurt
A Workshopper module that teaches you to use promises in javascript
regl-typescript
Quick example of how to setup a simple regl and typescript project
stevekane's Repositories
stevekane/promise-it-wont-hurt
A Workshopper module that teaches you to use promises in javascript
stevekane/fluid
Implementations of fluid simulations for the web
stevekane/regl-typescript
Quick example of how to setup a simple regl and typescript project
stevekane/GameJam2022
A short action game made in three(maybe?) days
stevekane/unity-pbd-tests
PBD tests in Unity
stevekane/Blog
Here lies a blog
stevekane/ecs-core-systems-tests
Test of Unity.NetCode, Unity.Animation, Unity.Entities, Unity.NavMeshQuery, etc
stevekane/Kane-Lang
Implementation and specification of Kane programming language
stevekane/pbd
Position Based Dynamics implementations
stevekane/PBD-Unity
Lets do this
stevekane/Sample-Games-and-Architectures
Examples of several complete games built in Unity following different architectural designs
stevekane/advent-of-code-2021-stevekane
Solutions to https://adventofcode.com/2021/about
stevekane/Tale-of-Link
Clone of Tower of Hera from Link Between Worlds
stevekane/Arc-Hero
A clone of Archero
stevekane/Asteroids-unity
A tiny implementation of asteroids in Unity.
stevekane/Asteroids-Unreal
Unreal Asteroids
stevekane/dancing-cubes
Little plane sketch of some orthographic dancing cubes
stevekane/Dragon-Dodge-1-day-Jam-Unity-Entities-DOTS
Implementation of the excellent board game Dragon Dodge in one day in Unity Entities
stevekane/Dragon-Dodge-Unity
Implementation of a variation of the board game Dragon Dodge in "classical" Unity
stevekane/job-samples
Unity job system samples
stevekane/lambda-chip8
A Chip8 emulator in vanilla Haskell
stevekane/lc-typecheck
Dependently-typed lambda calculus implemented in Haskell
stevekane/Ludum-Dare-April-2023
Ludum Dare entry for April 2023
stevekane/moba-core
Data-oriented core for a typical moba
stevekane/Mobahogg
Game jam for nidhogg-inspired multizone moba.
stevekane/SimpleSceneLoadingUnity
Quick very simple test of scene loading through a menu in Unity
stevekane/tiny-chip8-web
Chip-8 Emulator built to run in the browser
stevekane/TLA_TicTacToe
Implementation of generalized specification of TicTacToe in TLA+
stevekane/Unity.NetCode-NetPong
A free and open-source example game built on as much next-gen Unity stuff as I could stand.
stevekane/WallJumpPlayground
WallJumpPlayground