Pinned Repositories
Hold-em-Home-Game
Texas Hold'em Server & Clients. The goal of the project was to program a playable game from scratch in less than one week. (2014)
MysqlCpp
C++ framework for MySQL C Connector suitable for multi-threaded programs using only standard libraries. (2016)
ObsElectron
Electron app that broadcasts video/audio to Twitch.tv using libobs. Obs modules compiled with MSVS 2019 in 32-bit. (2021)
Ogre3dTest
A basic application that interacts with the Ogre3d engine and accompanying libraries to implement a simple 3d Game World. (2014)
SFMLClientServerTCP
Non-blocking TCP/IP Server/Client Framework using SFML (C++17)
TicTacToeGame
Tic tac toe game written in Javascript. (2019) https://stevensoftware52.github.io/TicTacToeGame/
Twitch-Trivia-Bot
A program that communicates to twitch channels, providing fun entertainment with thousands of trivia questions. (2014)
crash-handler
Crash handler
mediasoup-connector
A libOBS plugin that implements video conferences as sources. https://streamlabs.com/collab-cam
symsrv-scripts
Powershell scripts for Streamlabs Desktop to populate the symbol/source server
stevensoftware52's Repositories
stevensoftware52/Twitch-Trivia-Bot
A program that communicates to twitch channels, providing fun entertainment with thousands of trivia questions. (2014)
stevensoftware52/MysqlCpp
C++ framework for MySQL C Connector suitable for multi-threaded programs using only standard libraries. (2016)
stevensoftware52/Ogre3dTest
A basic application that interacts with the Ogre3d engine and accompanying libraries to implement a simple 3d Game World. (2014)
stevensoftware52/Hold-em-Home-Game
Texas Hold'em Server & Clients. The goal of the project was to program a playable game from scratch in less than one week. (2014)
stevensoftware52/ObsElectron
Electron app that broadcasts video/audio to Twitch.tv using libobs. Obs modules compiled with MSVS 2019 in 32-bit. (2021)
stevensoftware52/TicTacToeGame
Tic tac toe game written in Javascript. (2019) https://stevensoftware52.github.io/TicTacToeGame/
stevensoftware52/SFMLClientServerTCP
Non-blocking TCP/IP Server/Client Framework using SFML (C++17)
stevensoftware52/TwitchTriviaSFML
Expands Twitch Trivia Bot to render a graphic representation for you to broadcast to twitch with OBS or similar.
stevensoftware52/Python
stevensoftware52/rpc
The Remote Provisioning Client (RPC) communicates with the Manageability Engine Interface (MEI) and Remote Provisioning Service (RPS) interfaces.
stevensoftware52/TcpWinsock
Basic use of WinSock
stevensoftware52/Workshop-Open-AMT-Resources