Somewhat of an ad hoc creation to test and fiddle with the 3d engine Ogre3d. I had a lot of fun with this and spent a bit over 20 hours over the course of a couple of days.
Libaries used include SkyX, HydraX and PagedGeometry.
A basic application that interacts with the Ogre3d engine and accompanying libraries to implement a simple 3d Game World. (2014)
C++
Somewhat of an ad hoc creation to test and fiddle with the 3d engine Ogre3d. I had a lot of fun with this and spent a bit over 20 hours over the course of a couple of days.
Libaries used include SkyX, HydraX and PagedGeometry.