Kinect Joint Bind to VFX
Closed this issue · 3 comments
chikashimiyama commented
Subtask of #98
Blocked by #104
- generate particles based on the movement of the right hand in VFX as in the youtube movie
https://www.youtube.com/watch?v=Ka6IIuqQ8Dc
chikashimiyama commented
Check Skelton demo scene
What I did:
- track right hand
- calculate the delta time of current callback and previous callback
- calculate the delta position of current and previous callback
- calculate the vector by diving delta position with delta time
- send vector to VFX graph along the position
- some parameters are mapped to speed in VFX
chikashimiyama commented
strangerattractor commented
works!