strangerattractor/Soundvision_PUBLIC

Kinect Joint Bind to VFX

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Subtask of #98
Blocked by #104

Check Skelton demo scene

What I did:

  • track right hand
  • calculate the delta time of current callback and previous callback
  • calculate the delta position of current and previous callback
  • calculate the vector by diving delta position with delta time
  • send vector to VFX graph along the position
  • some parameters are mapped to speed in VFX