taehongjeong
Visual Computing Research Engineer specialized in Computer Graphics and Computer Vision, interested in improving the visual quality of Metaverse
SNOW Corp.Republic of Korea
Pinned Repositories
android-Camera2Basic
BlendshapeGeneration
camera-pipeline-dng-sdk
camera-pipeline-UI
CloudCompare
CloudCompare main repository
Colourful
🎨 Open source .NET library for working with color spaces.
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
DracoUnity
Draco 3D Data Compression Unity Package
DracoUnityDemo
Unity Project that demonstrates use of Draco mesh decoding
pcl
Point Cloud Library (PCL)
taehongjeong's Repositories
taehongjeong/CloudCompare
CloudCompare main repository
taehongjeong/Colourful
🎨 Open source .NET library for working with color spaces.
taehongjeong/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
taehongjeong/DracoUnity
Draco 3D Data Compression Unity Package
taehongjeong/DracoUnityDemo
Unity Project that demonstrates use of Draco mesh decoding
taehongjeong/BlendshapeGeneration
taehongjeong/camera-pipeline-UI
taehongjeong/pcl
Point Cloud Library (PCL)
taehongjeong/compute_rasterizer
Rendering Point Clouds with Compute Shaders
taehongjeong/Decompose-Single-Image-Into-Layers
taehongjeong/Deep_White_Balance
Reference code for the paper: Deep White-Balance Editing, CVPR 2020 (Oral). Our method is a deep learning multi-task framework for white-balance editing.
taehongjeong/DirectXTex
DirectXTex texture processing library
taehongjeong/electron-quick-start
Clone to try a simple Electron app
taehongjeong/fastLayerDecomposition
fast layer decomposition and updating
taehongjeong/FSCS
Fast Soft Color Segmentation
taehongjeong/glviz
GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.
taehongjeong/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
taehongjeong/KeyCastOW
keystroke visualizer for Windows, lets you easily display your keystrokes while recording screencasts.
taehongjeong/matryodshka
Main repo for ECCV 2020 paper MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images. visual.cs.brown.edu/matryodshka
taehongjeong/node-addon-examples
Node.js C++ addon examples from http://nodejs.org/docs/latest/api/addons.html
taehongjeong/Open3D
Open3D: A Modern Library for 3D Data Processing
taehongjeong/openMVS
open Multi-View Stereo reconstruction library
taehongjeong/potree
WebGL point cloud viewer for large datasets
taehongjeong/surface_splatting
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
taehongjeong/taehongjeong.github.io
taehongjeong/tiny-cuda-nn
Lightning fast & tiny C++/CUDA neural network framework
taehongjeong/tinygltf
Header only C++11 tiny glTF 2.0 library
taehongjeong/unblending
Decomposing an input image into layers via "color unblending"
taehongjeong/unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
taehongjeong/Vulkan
Examples and demos for the new Vulkan API