/Elysium-for-DeCiv-Redux

v1.1.0-beta03 - Lead Elysium, a rare democracy in the middle of the nuclear wasteland of DeCiv.

MIT LicenseMIT

Elysium for DeCiv Redux

Mod Info

  • Mod Version: 1.1.0-beta03
  • Required Base Game Version: 4.12.4~
  • Dependencies: DeCiv Redux

Introduction

Lead Elysium, a rare democracy in the middle of a nuclear wasteland,
whose citizens would proudly and fiercely defend her constitution and civil liberties,
regardless of their harsh situation.

Elysium

Profile

  • Leader: The Chancellor
  • Preferred Victory Type: Cultural
  • Start Bias: Coast

Uniques

Land of the Free, Home of the Brave

Icon of Elysium

  • Starts with Constitution adopted (thus cannot adopt Supremacy)
  • +15% Strength when fighting in Friendly Land tiles
  • -15% Strength when fighting in Enemy Land tiles
  • +15% Production when constructing Military units in all non-occupied cities when at war
  • Water cost of purchasing Military units -15% when at war
  • Cannot build Enslaved units
  • Cannot build Prison Camp, Work Camp, or Council buildings

Unique Buildings

Constitution of Elysium

Icon of the Constitution of Elysium

  • Unique Wonder
  • Can only be built in capital
  • +1 Culture from all specialists in this city
  • 2 free Medic units appear
  • Gain a free Food Store and Stele of Constitution in this city

Elysian Parliament

Icon of the Parliament

  • Replaces Congress and also technically replaces the Council at the same time
  • Beta 3 update: Renamed from Parliament so Elysium no longer steals a UB from Commonwealth
  • Production cost increased to 150
  • Lost
    • -10% unhappiness from population in all cities
  • Gained
    • -5% unhappiness from population in all cities connected to capital
    • +25% Production towards any buildings that already exist in the capital
    • +25% Great Person generation in all cities connected to capital
    • +10% growth in all cities connected to capital

Stele of Constitution

Icon of a Stele of Constitution

  • Replaces Monument
    • Requires Construction instead of being available on Turn 1
    • Can only be built in cities connected to capital
    • +1 Local Happiness per 8 population in this city
    • Destroyed when the city is captured

Court

Icon of a Court

  • Standalone building that is a pseudo-replacement for the Prison Camp
  • Gained
    • +1 Culture
    • +1 Maintenance Cost
    • Only available in cities with a Stele of Constitution
  • Lost
    • Can only be built in annexed city
    • Provides 1 Slave
    • -1 Food

Immigration Office

Icon of a Refugee Center

  • Standalone building that is a pseudo-replacement for the Work Camp (avoiding penalties from certain policies)
  • Beta 3 Update: Renamed from Refugee Center so Elysium no longer steals a UB from Commonwealth
  • Gained
    • +1 Culture
    • +15% Culture
    • +1 Administrator slot
    • +1 population
    • Unsellable
  • Lost
    • +1 Production in this city with Power
    • +2 Production in this city with Slaves
    • +1 Production
    • +15% Production
    • +1 Engineer slot

Unique Units

Medic

Icon of a Medic

  • Replaces Crossbowman
  • Upgrades to Support
  • Gained
    • 20 Ranged Strength (vs. 18)
    • 2 Range (vs. 1)
    • -1 Sight penalty
    • All adjacent units heal +10 HP when healing in Friendly Land tiles
  • TBA

Support

Icon of a Support

  • Replaces Conscript
  • Can upgraded from Medic
  • Upgrades to NBC Support
  • Gained
    • 30 Ranged Strength
    • 2 Range
    • -1 Sight penalty
    • 24 Defense Strength (vs. 30)
    • All adjacent units heal +10 HP when healing in Friendly Land tiles
  • TBA

NBC Support

Icon of a NBC Support

  • Replaces NBC Conscript
  • Can upgrade from Support
  • Gained
    • 35 Ranged Strength
    • 2 Range
    • All adjacent units heal +10 HP when healing in Friendly Land tiles
    • Can upgrade to Black Ops
  • TBA