Pinned Repositories
Ancient-Civilizations
(Update 22.05.22) Ravignir's Ancient Civilizations mod for unciv. 11 new civs (Sumeria, Israel, Phoenicia, the Hittites, Armenia, Macrobia, Olmec, Nok, Himyar, Epirus and Scythia)
AquaExtension-GAK-x
This mod add new civs (Arcadia, Bostuosil, Escon, Germany WW2, Hiland, Indonesia, Italy WW2, Japan WW2, Leisi, Majapahit, Malaysia, Mali, Philippines, Questain, Soviet Union, Sunda Empire, Strahan, Taevas, Thoule, Zastaria) and other features
Bamboo-Deciv-Expans
A WIP mod of Bamboolord to add new civs to Lodo the Bear's Deciv Redux mod. Pls report any Balance changes you think are needed to me on either Discord or Github
Better-Workers
Imports Civ 6's Builder and Military Engineer units to the best of Unciv's current abilities (splitting their tasks among multiple units). Also adds a Civil Engineer as an upgrade to the basic Worker, and a new National Wonder to train civilian units faster.
Brave-New-World
Unciv mod - adds stuff from BNW: New Civs, new policies, new resources, new units, new wonders, many city states etc.
Outlaws-of-the-Wastes
Major expansion + rebalance mod for DeCiv Redux. Stronger barbarians, better ruins rewards, new factions, new units, new wonders, new and revised beliefs, and so on.
philosophy-mod-x
Philosophy-mod: extra beliefs and religions alongside buffs for a full experience in unciv. Now slightly less overpowered.
Policy-mod
A major change to almost all policy trees. Also adds Aesthetics and Exploration trees, and 4 additional policies to each ideology.
Uncivilized-Awakening
Attempts to enhance the lackluster Religion mechanic in Unciv without being (quite) as overpowered as some other mods, but probably doesn't do so that well.
Uncivilized-Expansion
Another minor side project which may or may not be a small step towards a greater enhancement mod for Unciv - this one adds more buildings and wonders (importing several of them from Civ 5/6 scenarios or other Civ games) and augments select civs from other mods. Also very much a WIP. Requires the BNW mod.
the-s-is-silent's Repositories
the-s-is-silent/Outlaws-of-the-Wastes
Major expansion + rebalance mod for DeCiv Redux. Stronger barbarians, better ruins rewards, new factions, new units, new wonders, new and revised beliefs, and so on.
the-s-is-silent/Uncivilized-Expansion
Another minor side project which may or may not be a small step towards a greater enhancement mod for Unciv - this one adds more buildings and wonders (importing several of them from Civ 5/6 scenarios or other Civ games) and augments select civs from other mods. Also very much a WIP. Requires the BNW mod.
the-s-is-silent/Wasteland-Happenings
Adds random events to DeCiv.
the-s-is-silent/Better-Workers
Imports Civ 6's Builder and Military Engineer units to the best of Unciv's current abilities (splitting their tasks among multiple units). Also adds a Civil Engineer as an upgrade to the basic Worker, and a new National Wonder to train civilian units faster.
the-s-is-silent/Xeno-Terror
Basically "The Barbarians" but for Alpha Frontier. Xeno Hives now award crash site effects...if you can clear them out.
the-s-is-silent/DeCiv-Unbalanced
A deliberately OP mod for DeCiv Redux that will ruin your experience if you use it to cheat instead of to help test things inside a sandbox. Draws inspiration from some of Yairm210's more notable mistakes and is compatible with other DeCiv expansion mods.
the-s-is-silent/silently-testing-deciv
Just a personal testing ground for things to incorporate into a Deciv expansion mod. Nothing to see here. Move along.
the-s-is-silent/The-Mechanized-Refurbished
An initial attempt to properly rebalance Bamboolord's DeCiv faction "The Mechanized" now that he has discontinued coding work for it.
the-s-is-silent/Uncivilized-Awakening
Attempts to enhance the lackluster Religion mechanic in Unciv without being (quite) as overpowered as some other mods, but probably doesn't do so that well.
the-s-is-silent/Brave-New-World
Unciv mod - adds stuff from BNW: New Civs, new policies, new resources, new units, new wonders, many city states etc.
the-s-is-silent/Communism-on-Wasteland-Rebalanced
A fork of the "Communism on Wasteland" (formerly "Communism that ain't toxic") mod for DeCiv Redux that rebalances its one faction.
the-s-is-silent/CS-Rework-for-DeCiv
Adds Suzerainty bonuses to the city-states of DeCiv Redux and its expansions. (WIP)
the-s-is-silent/Deciv-2
Rebuild civilization after the end of the world. A fork of classic DeCiv Redux. Uses FantasyHex tiles and units.
the-s-is-silent/Deciv-2-Tech-Expansion
A temporary fork of Deciv 2 for beta testing a planned major update.
the-s-is-silent/Deciv-Nation
Adds the faction of Capitalia, a "playable city-state", to DeCiv.
the-s-is-silent/DeCiv-Redux
Rebuild civilization after the end of the world. A mod for Unciv. Uses FantasyHex tiles and units.
the-s-is-silent/Deciv-Redux-Reworked
the-s-is-silent/Elysium-for-DeCiv-Redux
v1.1.0-beta03 - Lead Elysium, a rare democracy in the middle of the nuclear wasteland of DeCiv.
the-s-is-silent/Fallout-Factions-for-Deciv
This mod will add some of Fallout's Factions to Deciv 2. (Extremely Unfinished)
the-s-is-silent/Followers-of-the-Green-for-Deciv
Several new nature and naturalist-oriented factions for DeCiv. Expect solarpunk and biotech themes with this nation pack.
the-s-is-silent/Further-Cities-Distance-of-4
A mod that forces cities to be placed one tile further apart than normal.
the-s-is-silent/LightsCameraDestruction
Wasteland nations based on my ideas floating in my mind. Requires DeCiv Redux to work
the-s-is-silent/Medieval-Civilizations
(Update 26.05.22) Ravignir's Medieval Civilizations mod for Unciv, 11 new civs (Hungary, Champa, Khmer, Vietnam, Lithuania, Ireland, Tibet, Genoa, Norway, Bulgaria and Papal States).
the-s-is-silent/More-Wonders-for-DeCiv
Reintroduce the race for wonders into DeCiv with this collection of additional world wonders. (WIP)
the-s-is-silent/Naciones-pa-deciv-ES
A mod that add new civs to Deciv redux
the-s-is-silent/New-Vegas-Unciv-NGNM-ver
This mod adds the enterprise of New Vegas, under the leadership of the enigmatic Mr. House, from Fallout: New Vegas, to the game!
the-s-is-silent/Steampunk-DeCiv-but-Rebalanced
Some steampunkish nations for Deciv, sparked by the idea of a new steam renaissance after the bombs fell. Personal fork applying some Rekmod/Outlaws-style rebalancing.
the-s-is-silent/TCC-beta
Test version for the 3rd nation of Bamboolord's deciv expansion
the-s-is-silent/The-Mechanized-Derusted
The second attempt to properly rebalance Bamboolord's DeCiv faction "The Mechanized" now that he has discontinued coding work for it.
the-s-is-silent/UnHax
An overpowered UnCiv cheat mod. Latest Version: v1.18a