thepaladon
21-year-old game developer studying at Breda University of Applied Sciences. Big fan of C++, Games programming, and ray tracing.
Breda, NL
Pinned Repositories
AdventOfRust2022
First time learning Rust with the Advent Of Code 2022 Challenges
breda-ant-game
A C++ game I'm developing for breda's programming assignment
MintyRT
A CUDA Ray Tracer (abandoned)
rust_erizer
A CPU Rasterizer written in Rust between Block B and C during Y2 in BUas
SMPL
Gauntlet - Raspberry Pi - BUas - Year 1 - Block C Project
SMPL-Executables
thepaladon
Config files for my GitHub profile.
Tmpl8_Ray_Tracer
CPU Ray Tracer - Year 1 - Block B - made with a modified version of an OpenGL and SDL2 template which can be found [here](https://www.3dgep.com/cpp-fast-track-2-template/)
VulkanTutorial
This personal project serves as my introduction to the Vulkan API and its features.
Phantasma
My repository for my Phantasma Pathtracer built along with the Advanced Graphics Masterclass at BUas, given by Jacco Bikker.
thepaladon's Repositories
thepaladon/SMPL
Gauntlet - Raspberry Pi - BUas - Year 1 - Block C Project
thepaladon/AdventOfRust2022
First time learning Rust with the Advent Of Code 2022 Challenges
thepaladon/breda-ant-game
A C++ game I'm developing for breda's programming assignment
thepaladon/MintyRT
A CUDA Ray Tracer (abandoned)
thepaladon/rust_erizer
A CPU Rasterizer written in Rust between Block B and C during Y2 in BUas
thepaladon/SMPL-Executables
thepaladon/thepaladon
Config files for my GitHub profile.
thepaladon/Tmpl8_Ray_Tracer
CPU Ray Tracer - Year 1 - Block B - made with a modified version of an OpenGL and SDL2 template which can be found [here](https://www.3dgep.com/cpp-fast-track-2-template/)
thepaladon/VulkanTutorial
This personal project serves as my introduction to the Vulkan API and its features.