Pinned Repositories
dotfiles
my dotfiles, not necessarily up to date
header-libraries
Single header public domain C++ libraries that I made for myself, but you might find useful
HLSLCoursework
D3D11 University project from 2015
InstantCG
A port of Lode Vandevenne's QuickCG to SDL2
learn_cpp
C++ notes and examples
Lode-Raycaster-SDL2
A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2
Multi-threaded-Mandelbrot
Interactive demo using C++11 threads to render a Mandelbrot fractal
scripts
Some scripts I would like to keep around
Sounds-in-a-dark-Room
Top down game, based on the concept developed in GGJ2017
wolf_online
Networked Raycaster with client server architecture using SDL2_Net
thomashope's Repositories
thomashope/Lode-Raycaster-SDL2
A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2
thomashope/InstantCG
A port of Lode Vandevenne's QuickCG to SDL2
thomashope/header-libraries
Single header public domain C++ libraries that I made for myself, but you might find useful
thomashope/HLSLCoursework
D3D11 University project from 2015
thomashope/Multi-threaded-Mandelbrot
Interactive demo using C++11 threads to render a Mandelbrot fractal
thomashope/learn_cpp
C++ notes and examples
thomashope/wolf_online
Networked Raycaster with client server architecture using SDL2_Net
thomashope/packMySprite
a basic PNG sprite packer
thomashope/RealtimeLeePathfinding
A realtime graphical lee algorithm implementation with SDL2 and c++
thomashope/Vive-Input-test
thomashope/dotfiles
my dotfiles, not necessarily up to date
thomashope/scripts
Some scripts I would like to keep around
thomashope/Sounds-in-a-dark-Room
Top down game, based on the concept developed in GGJ2017
thomashope/c_the_hard_way
Exercises from c.learncodethehardway.org
thomashope/Cyphre117.github.io
experimental personal website
thomashope/Fall_Of_Ferald
Open source SRPG built on the SRPG engine deveoped prior
thomashope/gef
Games Education Framework
thomashope/GGJ2017
Global Game Jam 2017! What will happen? Let's find out!l
thomashope/gl_framework
An OpenGL framework, hopefully a platform for future projects
thomashope/honours-project
thomashope/instant-raycaster
A slightly fancier raycaster
thomashope/makeicon
Cross-platform command-line utility for generating app icons.
thomashope/Maya_Scripts
holds the maya scripts for Technical Art Applications AG0932A
thomashope/my_first_openvr_triangle
A minimal test of displaying something with OpenVR
thomashope/myFirstModernOpenGL
A test of openGL using the programmable pipeline
thomashope/p53_prototype
for gameplay prototyping of the hex grid game thing
thomashope/premake-core
Premake
thomashope/PrototypeDevTDD
Technical Design Document for Prototype Developement
thomashope/ruby_the_hard_way
thomashope/thomashope_xyz
personal website