tomkun's Stars
Mayuresh1611/Paper-Piano
Piano like no other, Piano on Paper
open-mmlab/mmyolo
OpenMMLab YOLO series toolbox and benchmark. Implemented RTMDet, RTMDet-Rotated,YOLOv5, YOLOv6, YOLOv7, YOLOv8,YOLOX, PPYOLOE, etc.
foobar167/junkyard
Collection of test files, probes, hacks and ideas
rxi/microui
A tiny immediate-mode UI library
KyleBanks/scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
MakovWait/improved_resource_picker
ResourcePicker with search as an alternative to default one.
daleblackwood/goshapes
Intuitive path-based level editing for Godot 4
ZILtoid1991/pixelperfectengine
2D graphics engine written in D
jamesroutley/write-a-hash-table
✏️ Learn how to write a hash table in C
Nycto/safegl-nim
A low-level, type safe wrapper around OpenGL
hajimehoshi/ebiten
Ebitengine - A dead simple 2D game engine for Go
therecipe/qt
Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
quentincaffeino/godot-console
In-game console for Godot 3.
Jipok/Nim-SDL2-and-Emscripten
How to Start and explain some things.
BastiaanOlij/gdprocmesh
A procedural mesh generator for Godot build as a GDNative plugin
italiancpp/itcppcon19
Slides of the Italian C++ Conference 2019
HiddenMonk/Unity3DRuntimeTransformGizmo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
Olezen/UnitySourceMovement
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
IsaiahKelly/quake3-movement-for-unity
A port of the Quake III strafe jumping mechanics to Unity
WiggleWizard/quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
Broxxar/PixelArtPipeline
Brackeys/RPG-Tutorial
The Unity Project for the RPG Tutorial Series!
glampert/reverse-engineering-dungeon-siege
An attempt to reverse engineer game assets of GPG's Dungeon Siege.
andrewrk/zig-vulkan-triangle
simple triangle displayed using vulkan, glfw, and zig
Hejsil/zig-clap
Simple command line argument parsing library
emekoi/ziglet
a small zig game library
kristianhasselknippe/zig-game-engine
Learning zig through game engine
0xE111/cat-400
Game framework for nim programming language. Modular and extensible
xomachine/NESM
NESM stands for Nim's Easy Serialization Macro. The macro that allowing generation of serialization functions by one line of code! (It is a mirror of https://gitlab.com/xomachine/NESM)
yglukhov/nimx
GUI library