A list of useful gamedev resources I found over time and decided to save
List of topics:
- Articles
- GDC videos
- Tools
TBA
- 3 HOURS of Game Design Analysis and Principles! by Snoman Gaming on youtube
- Spatial Communication in Level Design by Peter Field on youtube
- Game programming patterns by Robert Nystrom
- 5 ways to draw an outline by Alexander Ameye (link to his blog)
- Baking a Realistic Renderer from Scratch and other resources for Beginners in Computer Graphics by Angelo Pesce from his blog
- Everyone can understand transformation matrices - and how it works by Eike Decker on youtube
- Introduction to Decal Rendering - blogpost about decals by Sam Driver on his own blog-like site
- The Book of Shaders - Superb book/site about shaders by Patricio Gonzalez Vivo and Jen Lowe
- The Code Corsair - site/blog with different rendering examples
- Unity shader bible - A book about Unity shaders by Jettelly.
- How To PLAN your Game as a Solo Developer by HeartBeast on Youtube
- A Beginner's Guide to Designing Indie Game Store Pages by Josh Bycer on Gamasutra
- Study on the essential design features to help PC and console games succeed on mobile by Wilhelm Voutilainen, GameRefinery; on gamesindustry.biz
- The Beauty of Bézier Curves by Freya Holmér on youtube
- A look at how publishers select, review, and sign indie games by Alessandro Cossidente on gamesindustry.biz
- Game UI Database - database with many screenshot of different games and their UIs
- Intensely Practical Tips for Growing an Indie Studio by Alexis Kennedy on youtube
- Overwatch netcode by Timothy Ford (Blizzard) on youtube
- Xelu's Free Controllers & Keyboard Prompts - Free control, nice looking prompots for controls (learnt from this video by Mental Checkpoint]
- Aseprite - 2D drawing and animating tool
- Hacknplan - planning tool aimed at game developers
- PureRef - a tool that keeps all references in a single, easy to view place
- Unity Architecture for Noobs - Game Structure by Tarodev on youtube