bullet-physics
There are 162 repositories under bullet-physics topic.
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
stuntrally/stuntrally
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
caelan/pybullet-planning
PyBullet Planning
Shervanator/Engine
A basic cross-platform 3D game engine
sdslabs/Rootex
An advanced C++ 3D game engine powering an in-production game yet to be announced
NickHardeman/ofxBullet
Bullet Physics Wrapper for Openframeworks
stuntrally/stuntrally3
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
furkansarihan/enigine
Game engine playground.
stephengold/Minie
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
jasonmzx/cppkart
3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics
uji-ros-pkg/underwater_simulation
UWSim-NET, the Underwater Simulator
mosra/magnum-integration
Integration libraries for the Magnum C++11 graphics engine
Simple-Robotics/Simple
The Simple Simulator: Simulation Made Simple
stephengold/Libbulletjme
A JNI interface to Bullet Physics and V-HACD
fabsgc/TweedeEngine
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Habrador/Unity-Ballistics-Tutorial
Learn how to make realistic bullets with bullet drop in Unity
LazuriteMC/Rayon
Rigid body simulation in Minecraft
benelot/bullet-gym
Experimental (stable, go here: https://github.com/benelot/pybullet-gym) repository of OpenAI Gym environments implemented with Bullet Physics using pybullet.
DynamXInc/DynamX
A Minecraft mod that aims to add realistic physics to Minecraft
MissingBitStudios/igneous
Igneous is an open source game engine written in C++.
dyanikoglu/source-sdk-bullet-physics
Bullet Physics Injection for Source SDK 2013
HRI-EU/Rcs
Rcs is a set of C and C++ libraries for robot control and simulation
chriscamacho/bulletCapi
C API for Bullet Physics
tweakoz/orkid
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
eventhorizon5/skyscraper
The Skyscraper Project (Skyscrapersim) - an open source building, city, and elevator simulator
Harlinn/Harlinn.Windows
A collection of, mostly, C and C++ libraries
benelot/minemonics
(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
JMG1/FreeCAD_BulletPhysics
Integration of the BulletPhysics library with FreeCAD for realtime physics simulation.
Ybalrid/BtOgre2
Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
Gliby/physics
Minecraft mod adding realistic rigidbody physics to the game.
qian-o/SabaSharp
mmd播放器
lokesh-sharma/GameEngine
Game engine in C++
capdevon/Archer-Game-Template2
A Third Person Shooter demo made with jMonkeyEngine.
TheFiftGuy/Rollback-Networking-Shooter
My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollback Netcode.
asuka-mio/KAIMyEntitySaba
A native library used to load MMD models for KAIMyEntity
GuillaumeBouchetEpitech/geneticAlgorithm_experiment
Genetic Algorithm experiment, it was kept simple on purpose. (demo available)