cel-shading
There are 18 repositories under cel-shading topic.
Delt06/toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
JasonMa0012/MooaToon
The Ultimate Solution for Cinematic Toon Rendering in UE5
Delt06/urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.
daniel-ilett/cel-shading
A collection of shaders used to demonstrate cel-shading in Unity.
nikolausrauch/software-rasterizer
C++ CPU Software-Rasterizer
lvoxx/LSCherry
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
martinRenou/ToonChess
3D Chess game based on OpenGL and Stockfish using cel-shading
fr4ct1ons/unity-csrp
Cel-Shaded Render Pipeline: A custom Scriptable Render Pipeline for Unity that focuses on cel-shading instead of PBR
limkarlkenji/MangaShader
Cel shading with hatch textures.
Delt06/urp-toon-shader-cyberpunk-demo
A small scene showcasing some of the capabilities of URP Toon Shader.
kevinaristotle/Toonity
A collection of toon shaders for Unity
ms0g/glToonShader
Basic toon shading with OpenGL
s1pierro/echiquierJS
A little cartoon chess board. Using svg / css / js to perform soft cel-shaded 3d graphics. No WebGL needed here !
GodVenn/AVT-ColdShadowWorld
A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.
happy-turtle/toon-shader
A simple toon shader
nikolausrauch/opengl-playground
My OpenGL Coding Playground (Rendering and Physics examples)
AdrianFilsell/3d-engine
C++ 3D engine, software rendering, emulates modern 3D API rasterization.