gameai

There are 34 repositories under gameai topic.

  • Netease-Games-AI-Lab-Guangzhou/PerfectDou

    [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation

    Language:Python1738937
  • BAAI-Agents/GPA-LM

    This repo is a live list of papers on game playing and large multimodality model - "A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges".

  • ls361664056/GameAI-paper-list

    游戏AI的顶会论文总结与分类~还有游戏AI的基础问题与算法讨论。game AI paper list~

  • roshanpoudyal/3D_interactive_graphics_rendering_engine

    Develop a 3D interactive graphics rendering engine

    Language:C55207
  • EllAyling/AI-Companion

    Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.

    Language:C#22303
  • suilevap/bt-tree

    Behavior Tree Framework

    Language:C#11110
  • ialexmp/AI-Pacman-Projects

    Explore foundational AI concepts through the Pac-Man projects, designed for UC Berkeley's CS 188 course. Implement search algorithms, multi-agent strategies, and reinforcement learning techniques in Python, emphasizing real-world applications. Engage in the Eutopia Pac-Man contest for a multiplayer capture-the-flag challenge

    Language:Python5101
  • shamim-akhtar/tutorial-maze

    This repository comprises the source codes for the tutorial to implement mazes in Unity2D by applying the backtracking algorithm with an explicit stack.

    Language:C#5100
  • kecookier/multithread-behaviac

    Multithread version of behaviac. 多线程版本的behaviac

    Language:C#4203
  • MartinGurasvili/Terminal-Pacman

    This is a simple Pacman game created in python that runs on the terminal

    Language:Python4102
  • Buburry/Project_scrath_10

    Scratch Game : Aero Ten Space shooter game จากข่าวดังเกี่ยวกับการพบเจอ alien สู่การทำเป็นเกมเกี่ยวกับเรื่องราวการออกไปผจญภัยสู้กับเหล่า alien ที่มาบุกโลก ณ อวกาศ เป็นเกมเดินหน้ายิงเหล่า minions ที่เจอมาเรื่อย ๆ เพื่ออัพเกรดอาวุธ เพื่อเผชิญหน้ากับเหล่า Boss หลากหลายตัวที่มาหร้อมกับการโจมตีหลากหลายรูปแบบ

  • denizbilgin/TicTocToe-AI

    This Python project implements a classic Tic Tac Toe game using object-oriented programming principles. The game provides a console-based interface where players can take turns against an AI opponent.

    Language:Python220
  • konbraphat51/UnityHTN

    Domain model for Hierarchical Task Network Planning (HTN) implemented in Unity C#

    Language:C#2100
  • brendanpotter00/GameAI-Pacman

    Created the Ai's for the Pacman ghosts for GameAI using Dr. Horne's framework

    Language:Java1100
  • dpluong/Optimization-for-Path-Smoothing

    A Path Smoothing algorithm for game AI

    Language:C++1200
  • francescamizzi/Gender-Equals-What-Unity-Game

    A game created for the 2021 Game Jam with the given theme of "Gender Equality". The game follows a gender neutral character Alex as they go about their day, playing different mini-games to perform tasks. As the day progresses, hints are given to the user about the gender of their character until it is finally revealed at the end. The game makes use of two different path finding algorithms created from scratch as well as some backend character generation.

    Language:C#1100
  • gjtiquia/IntelligentNPCs-Talk

    A crash course on NPC AI. A talk given on Game Dev Happy Hour HK, July 2024.

  • husky21st/IntelligenSuika

    AI play スイカゲーム@ aladdin_X

    Language:Python12130
  • KIPKIPS/ArtificialIntelligence

    基于Unity的AI行为

    Language:C#120
  • tyrelh/battlesnake2019

    Battlesnake 2019 AI written in NodeJS.

    Language:JavaScript110
  • WarreVannTittelboom/UtilityAI

    Research On Utility AI In Game Development

  • AkshayPatel-360/UE5_AI

    Demo for various kind of AI you can create in UE5

  • code-ash-IIT/Tower_defense_ai

    A fresh take on the classic tower defense game and AI to play it. Made in Python.

    Language:Python0123
  • IsaacPrice/Mario-DS-AI

    A real-time Mario game-playing AI built on a custom Deep Q-Network.

    Language:Python0100
  • lukedege/CrossingCitizens

    Small university project which goal is simulating a believable behaviour for two opposing flocks of pedestrians trying to cross a street.

    Language:C#0200
  • mutnpc/mutnpc

    mutnpc.com

  • HiveLib

    vfridell/HiveLib

    Game AI, front end player and game logic for Hive (https://www.gen42.com/games/hive)

    Language:C#0100
  • Tak

    vfridell/Tak

    Tak implementation with AI and factor explorer/experimenter. https://en.wikipedia.org/wiki/Tak_(game)

    Language:C#0100
  • abdullahwaqar/teaching-flappy-to-fly

    Neuroevolution helping Flappy learn to fly.

    Language:JavaScript20
  • vafin-mk/raic16

    Russian Ai Cup 2016 -- Code Wizards

    Language:Kotlin40
  • WayGold/GameAIMovement

    Game AI Movement Algorithm Simulations

    Language:C++10
  • wilomgfx/go-skynet

    Learning go and recreating a school lab i did in game artificial intelligence for my algorithms and data structures course. Originally made in java

    Language:Go20