mandelbulb
There are 36 repositories under mandelbulb topic.
jtomori/vft
:boom::snowflake::hammer: VFX Fractal Toolkit
thalesfm/unity-raymarcher
Real-time ray marching shaders in Unity
blitzcode/ray-marching-distance-fields
Haskell and GLSL program containing my distance field / ray marching related experiments
maitag/blender-osl-shader
procedural textures for blender (open shading language)
jon-grangien/OpenGL-mandelbulb-explorer
Wip 3D Fractal Renderer in OpenGL
valera-rozuvan/mandelbulb-4d
artistic tool for 3D fractal generation, including the Mandelbulb
adamsol/FractalView
3D fractal renderer in GLSL.
BrutPitt/wglMandelBulber
WebGL Ray Marching MandelBulber 3D rendering
SterlingButters/Dash-Fractal-Explorer
MandelBrot Fractal Explorer
Pinkyboi/RT
A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.
joebinns/raymarch-explorer-unity
Real-time 3D fractal explorer in Unity.
takah29/fractal-path-tracer
Fractal Path Tracing in GLSL
0xAdriaTorralba/YetAnotherFractalExplorer
Yet Another Fractal Explorer (YAFE) is an interactive application that allows you to visualise and explore 2D and 3D Fractals!
grantranda/cloven
A 3D fractal renderer for the Mandelbulb with real-time parameter adjustments and advanced shading.
ichko/PantaRay
C++ Raytracer
aframeai/aframe-shader-experiments
Using Fragment Shaders to embed Implicit Geometries into A-Frame
cyprus327/Raymarching
Realtime ray marching made with OpenTK in C#.
DanielWidmayer/WebGLMandelbulbFractal
DHBW Stuttgart WebGL Project that displays a 3D Mandelbub Fractal without the use of any third-party libraries or tools.
joebinns/raymarch-explorer-lwjgl
Real-time 3D fractal explorer in a custom-built engine.
TarikGul/math-vis
Visualize Cool mathematic concepts and theorems. Demonstrate High level understanding of Computational Geometry.
yatsukha/racani-seminar-2021
3D Fractals using Ray Marching. My seminar for Computer Animation course at FER-UNIZG.
DanielRosa73/Raymarcher
Raymarcher written in C++
kartik-s/scheme-raymarcher
A raymarcher written in Scheme
kraglik/mandelbulb-haskell
Primitive ray-marching mandelbulb renderer
wkaisertexas/mandelbulb
Mandlebulb rendered using WebGPU
AntonLydike/raymarcher.c
A raymarching engine written in C
KurtPachinger/vlay-map
Generate a planet from a depth map or random seed. RGBa is raycast to fit estimate of: connected, pos/neg.
Paragoumba/MandelBulb
MandelBulb is a software that renders fractals in 3D by raymarching them.
SouthEndMusic/-NumbaShader
An implementation of shaders using Numba for CUDA GPUs.
takah29/ray-marching
Experimental code for ray marching
ichko/easycl.hpp
EasyCL - OpenCL wrapper for easy GPGPU computing
xyproto/mandel
Fractal renderers