pbr-shading
There are 87 repositories under pbr-shading topic.
timi-liuliang/echo
A New Cross-Platform 2D 3D Game Engine
AuburnSounds/Dplug
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
kool-engine/kool
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
but0n/Ashes
WebGL2.0 3D Engine - Global Illumination - RayTracing
DaemonEngine/Daemon
The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.
vilbeyli/VQEngine-Legacy
DirectX 11 Renderer written in C++11
overdev/raylib-py
A Python binding for the great C library raylib.
MorcilloSanz/RendererGL
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
furkansarihan/enigine
Game engine playground.
victorfisac/rPBR
Physically based rendering (PBR) for raylib
joaovbs96/OptiX-Path-Tracer
OptiX Path Tracer
Moguri/panda3d-simplepbr
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
neo-mashiro/sketchpad
A simple rendering library to experiment with CG techniques in OpenGL.
SurgeTechnologies/Electro
A rendering engine, what else?
kosowski/SimplePBR
A Processing library providing physically based rendering and materials
struffel/PBR.ONE
Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source.
tweakoz/orkid
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
nitvic793/dx12-engine-elixir
DirectX 12 Rendering Engine
huailiang/ibl_proj
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
rsahlin/graphics-by-opengl
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Aermoss/Nickel2
A game engine written for Windows using C++ and OpenGL 4.6.
frguthmann/VirtuaLightJS
A 3D engine created from scratch in WebGL
HamilcarR/Axomae
A 3D rasterizer/path tracing engine
Adeon18/Shift
Shift: A Rendering Sandbox for Computer Graphics Research
RaghavVenkat/pbrify
One click PBR node setup generator for Blender Cycles & EEVEE Engine using Principled BSDF Shader
RedNicStone/CubiCAD
A fast and modern vulkan based rendering engine
KabalMcBlade/Ion
Vulkan Render Engine
niepp/srpbr
a software-renderer with pbr shading
DCubix/engine-cpp
Game engine written in C++. Project for learning purposes.
NeonCircuitGames/NeonEngine
3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.
MikhailGorobets/ParallaxMapping
Parallax mapping
TheFlyingPiano99/HomebrewGraphicsEngine
A grahics/videogame engine writen in C++ using OpenGL.
spleennooname/escher-droste-three
implementing PBR ( Physically Based Rendering) in WebGL from scratch.
jankozik/sketchlib-opengl
A simple rendering library to experiment with CG techniques in OpenGL
KaganBaldiran/Hemlock-Renderer-Opengl-3D-PBR-Renderer
Opengl based 3D real time PBR render engine.
ZhongLingXiao/nano-kazen
cpu path tracer