physics-based-simulation
There are 21 repositories under physics-based-simulation topic.
juniorrojas/algovivo
An energy-based formulation for soft-bodied virtual creatures
phys-sim-book/solid-sim-tutorial
A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and understanding.
alexpapados/Physics-Informed-Deep-Learning-Solid-and-Fluid-Mechanics
Using Physics-Informed Deep Learning (PIDL) techniques (W-PINNs-DE & W-PINNs) to solve forward and inverse hydrodynamic shock-tube problems and plane stress linear elasticity boundary value problems
yunshengtian/Assemble-Them-All
[SIGGRAPH Asia 2022] Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly
phys-sim-book/mdbook-src
The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions by submitting pull requests or directly contacting the authors.
phys-sim-book/solid-sim-tutorial-gpu
A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.
phys-sim-book/phys-sim-book.github.io
A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact the authors.
juniorrojas/hookean-springs-pytorch
Hookean springs in PyTorch
juniorrojas/springs-integration-pytorch
Numerical integration methods for mass-springs systems using PyTorch's autodiff
codesavory/EverythingCG
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
SPL-ethz/snow
A Python package describing Stochastic Nucleation of Water in vials
raphsenn/elastic-collision
Uses SFML for a compact physics simulation illustrating elastic collisions in C++.
Addalin/Unerwater_Mitsuba_Rendering
A framework for physics-based rendering of underwater images using Mitsuba 0.6 This work is part of simulation work done in[1]. [1] Adi Vainiger, Yoav Y. Schechner, Tali Treibitz, Aviad Avni, and David S. Timor, "Optical wide-field tomography of sediment resuspension," Opt. Express 27, A766-A778 (2019) https://opg.optica.org/oe/abstract.cfm?uri=o
FFI-no/Paper-framework-for-multi-function-swarms
Source code used in simulations for the paper "A Framework for Automatic Behavior Generation in Multi-Function Swarms" accepted by Frontiers in Robotics and AI Oct. 2020.
samanseifi/SimpleCloth
A simple implementation of mass-spring system for cloth simulation in C++
Borealis-BioModeling/pysb-units
PySB add-on providing utilities to add units to models and perform dimensional analysis.
Nickvs99/AI-racing
Evolutionary algorithm research on a neural network physics-based car controller
saeidnp/LearningToRideABike
CPSC 526 final project - fall 2017
Abdalrahman-Alhamod/Submarine-Simulation-System
A real-time 3D simulation of submarine navigation and physics