real-time-rendering

There are 161 repositories under real-time-rendering topic.

  • falcor-tutorial

    Language:C++2
  • shexp-demo

    Implementation of Real-time Soft Shadows in Dynamic Scenes using Spherical Harmonic Exponentiation

    Language:C++5
  • rtrt

    Library for real-time ray tracing on the CPU

    Language:C++5
  • Crosa-Conty-3D

    OpenGL PBR Rendering Dev

    Language:C++4
  • Simple-Point-of-Sale

    a cross-domain website that built by using Flask, MySQL, and Vue3

    Language:Vue4
  • Web-Application-For-Finance

    This is an extension of FINAL YEAR PROJECT in which further features such as news feed, stock analysis have been added.

    Language:Python4
  • Polychoros

    Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.

    Language:C#4
  • TemporalAnamorphose

    [2021] A study on real-time image manipulation using Unity shaders.

    Language:ShaderLab4
  • SpherescapeSoundscape

    SpherescapeSoundscape

    One of a series of long-running audiovisual installation works created in Unity.

    Language:C#4
  • MetalFlow

    Transform your logos into mesmerizing liquid metal animations. three.JS / WebGL

    Language:JavaScript3
  • ZzRenderer

    An OpenGL 3D PBR Renderer

    Language:C++3
  • r3f-kerosene

    Get react-three-fiber projects off the ground faster with this light framework for modeled glTFs. 🔥

    Language:JavaScript3
  • bee_engine

    bee_engine

    simple 3d game-engine in C ( C89 ), using OpenGL 4.6

    Language:C3
  • grid-rt

    GPU-accelerated ray tracing using GLSL and CUDA

    Language:C++3
  • ResultsUnknown

    ResultsUnknown

    One of a series of long-running audiovisual installation works created in Unity.

    Language:C#3
  • odin

    Odin is a path tracer that is written using the Vulkan API and compute shaders

    Language:C++3
  • StudyInSlowAccumulation

    StudyInSlowAccumulation

    One of a series of long-running audiovisual installation works created in Unity.

    Language:C#3
  • thesis-paper

    The final paper produced during my master thesis Forward and Deferred Hashed Shading. It discusses the designed algorithm, as well as the performance compared to Tiled and Clustered Shading.

    Language:TeX3
  • Real-Time-Rendering-DirectX

    A small application demonstrating Shadows, Bump Mapping, Anti-Aliasing and a Quaternion Camera under DirectX 10

    Language:C++3
  • ray-tracing

    A GPU-accelerated, physically-based path tracer built with C++ and OpenGL - from scratch.

    Language:C++2
  • wgpu-pathtracer

    A Real-Time Pathtracer in WGPU

    Language:Rust2
  • sRAT-RT

    Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project was part of my Master's Thesis "Techniques for real-time spectral rendering"

    Language:C++2
  • clueengine

    The project consists of the simple 3D engine written in C.

    Language:C2
  • opengl-playground

    My OpenGL Coding Playground (Rendering and Physics examples)

    Language:C++2
  • stream-service-viewer

    Sample Stream Layer JavaScript Viewer subscribing to a Stream Service with optional Attribute and/or Spatial filters

    Language:CSS2
  • Doge

    3D renderer using C++ and OpenGL

    Language:C2
  • Auto-Vk-Starter

    A template for projects using the Auto-Vk library.

    Language:C++2
  • Real-Time-Rendering-4th-Summary

    Real-Time Rendering第4版中文总结

  • UndulatingPlain

    UndulatingPlain

    Undulating Plain (2018), live audiovisual simulation created for LOOPS festival in Rochester, NY.

    Language:C#2
  • 42cursus-Cub3D

    Cub3D: 3D game engine built from scratch in C using raycasting, inspired by the classic Wolfenstein 3D. Features real-time rendering, texture mapping, and collision detection. A 42 / 1337 School project.

    Language:C1
  • VPL

    Virtual Point Lights Implementation

    Language:C++1
  • Interactive-Canvas-Dynamic-Text-Renderer

    A C++ application that renders animated text on a graphical canvas using SDL2, featuring typing effects, fade-in animation, and a blinking cursor. Input is taken via the console and displayed in real-time.

    Language:Makefile1
  • VRez

    A Vulkan Real-Time Rendering App

    Language:C++1
  • LightSim3D

    A GPU-accelerated, interactive Monte Carlo path tracer that enables real-time camera movement and object rotation, delivering realistic global illumination with physically based rendering and direct light sampling.

    Language:C++1
  • Cgppy

    Cgppy is a computer graphics engine. The goal of this engine is to transform various knowledge in the field of computer graphics into engineering code, providing students, researchers, and software developers with an easy-to-use computer graphics tool.

    Language:C++1
  • solar-system-cg

    Real-time engine for computer graphics assignment

    Language:C++1