realtime-raytracer

There are 5 repositories under realtime-raytracer topic.

  • helenl9098/Dynamic-Diffuse-Global-Illumination-Minecraft

    DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.

    Language:C++803313
  • alanjian85/opticus

    A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.

    Language:C++20100
  • blat-blatnik/Painted-Portal-Ray-Tracing

    Playing around with real time raytracing and non-photorealistic rendering for the contest subission of the Computer Graphics course University of Groningen 2020. This was the winning entry for the Ray Tracing category and the runner-up for the OpenGL category.

    Language:C10100
  • nadult/Snail

    Realtime raytracer

    Language:C++3221
  • BeezBeez/OpenCL-Patchtracing

    OpenCL sandbox realtime path tracer

    Language:C00