helenl9098/Dynamic-Diffuse-Global-Illumination-Minecraft
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
C++Apache-2.0
Issues
- 0
Hello, quick question
#12 opened by ItzPrism - 1
Noise problem
#11 opened by bacTlink - 0
Which Vulkan version is used for this project?
#10 opened by JiaoyangXu