rendering-3d-graphics
There are 284 repositories under rendering-3d-graphics topic.
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
KTStephano/StratusGFX
Realtime 3D rendering engine
wdas/ptex
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
Danial-Kord/DigiHuman
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
mortennobel/SimpleRenderEngine
Small C++14 render engine
ThePhysicsGuys/Physics3D
A 3D physics engine
middlefeng/NuoModelViewer
A simple Wavefront OBJ viewer.
PrismPipeline/QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
frostbone25/Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
kevinmoran/BeginnerDirect3D11
Starter code samples for Direct3D11
douysu/graphics-algorithm
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
ahmetozlu/augmented_reality
:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.
superboubek/bcd
Bayesian Collaborative Denoiser for Monte Carlo Rendering
DGLE-HQ/DGLE
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
yilundu/cross_attention_renderer
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
DART2022/DART
DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)
FreedomIntelligence/BlenderLLM
BlenderLLM: A LLM specifically designed to generate CAD scripts based on user instructions. These scripts are then executed in Blender to render 3D models.
frostbone25/Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
admtrv/objcurses
ncurses 3d object viewer
crud89/LiteFX
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
mtrebi/Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
adele-k02/pytorch3d-renderer
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
recp/gkern
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
Illation/PlanetRenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
codebucks27/3D-Landing-page-for-Apple-iPhone
Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.
ArtOfIllusion/ArtOfIllusion
Art of Illusion modeling and rendering suite - core application and tools
mtrebi/Raytracer
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
stig-atle/io_scene_pbrt
Exporter for blender that exports the scene into pbrt's ascii file format.
kbladin/ElkEngine
Simple graphics engine used as submodule in many of my projects
Egodystonic/TinyFFR
C# fixed-function rendering library
Enigmatisms/AdaPT
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
FreezingMoon/Spritify
Add-on that converts rendered frames into a sprite sheet once the render is completed, so that you can have a nice animation for games, apps or websites
jbikker/voxpopuli
Voxel / ray tracing template for the blog posts.
yumcyaWiz/volppm
Volumetric progressive photon mapping written in C++.
xiumingzhang/mosculp-demo-ui
Demo for "MoSculp: Interactive Visualization of Shape and Time"