Pinned issues
Issues
- 1
- 0
Linux Support
#141 opened by crud89 - 5
Release builds break D3D12 ray tracing samples.
#136 opened by crud89 - 0
Add support for x86 builds with Clang.
#139 opened by crud89 - 1
PIX runtime not found when building from registry.
#85 opened by crud89 - 0
Support GPU-based rendering (draw indirect).
#73 opened by crud89 - 0
Make descriptor pool sizes dynamic.
#108 opened by crud89 - 1
Introduce present and post-processing queues.
#58 opened by crud89 - 0
Allow empty and undefined descriptor sets.
#106 opened by crud89 - 0
- 0
Index buffers should be optional.
#105 opened by crud89 - 0
Modularize code base.
#101 opened by crud89 - 0
Support re-usable command buffers.
#96 opened by crud89 - 0
Enhance barrier interface.
#92 opened by crud89 - 0
Add a builder interface for barriers.
#79 opened by crud89 - 0
- 0
Support resource aliasing.
#50 opened by crud89 - 0
Allow shaders to be embedded into binaries.
#49 opened by crud89 - 1
- 0
Create fullscreen sample.
#26 opened by crud89 - 0
Support bind-less descriptor arrays.
#72 opened by crud89 - 0
Allow loading shaders modules from streams.
#41 opened by crud89 - 4
- 0
Support static/immutable Samplers
#69 opened by crud89 - 1
Support embedding shaders into binary resources.
#62 opened by crud89 - 0
- 0
Support back-end switching.
#61 opened by crud89 - 0
- 0
Use Timeline Semaphores for synchronization.
#24 opened by crud89 - 0
Make resource barriers explicit.
#55 opened by crud89 - 0
Allow multiple command buffers per frame buffer.
#56 opened by crud89 - 0
Allow fences to be made explicit.
#57 opened by crud89 - 2
Re-use command list over multiple render passes.
#33 opened by crud89 - 0
Decouple descriptors from resources
#52 opened by crud89 - 0
Add support for mip-map generation.
#40 opened by crud89 - 0
Improve storage buffers.
#51 opened by crud89 - 1
Add compute pipelines.
#47 opened by crud89 - 0
Add support for cube maps.
#39 opened by crud89 - 0
Implement 1D and 3D textures.
#37 opened by crud89 - 0
Implement descriptor arrays.
#42 opened by crud89 - 1
Add support for texture arrays.
#38 opened by crud89 - 1
Review Vulkan samples.
#29 opened by crud89 - 0
Implement depth bounds testing.
#35 opened by crud89 - 0
Create installation examples.
#27 opened by crud89 - 0
Refactor shader builds.
#28 opened by crud89 - 1
Create workflow to publish releases.
#31 opened by crud89 - 0
Test builds before merging pull requests.
#30 opened by crud89 - 0
Decouple frame buffer from render pass.
#22 opened by crud89 - 0
- 0
Allow custom attachment mappings.
#25 opened by crud89