directx-12
There are 122 repositories under directx-12 topic.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Nukem9/dlssg-to-fsr3
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
Djdefrag/QualityScaler
QualityScaler - image/video AI upscaler app
microsoft/DirectXTex
DirectXTex texture processing library
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
microsoft/DirectXMesh
DirectXMesh geometry processing library
steaklive/EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
jpvanoosten/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
STREGAsGate/GateEngine
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Djdefrag/RealScaler
RealScaler - image/video AI upscaler app (Real-ESRGAN)
jessey-git/fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
petiaccja/Inline-Engine
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
LuminoEngine/Lumino
Lumino is a framework for building real-time graphics applications.
yottaawesome/intro-to-dx12
Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
giladreich/QtDirect3D
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
microsoft/DxCapsViewer
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
StarsX/XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
crud89/LiteFX
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
zhanjinzhao/TotoroEngine
A toy 3D game engine using DirectX 12.
W298/SurfelGI
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.
compnerd/DXSample
Sample Program for DirectX 12 + Swift
Trylz/Restir_CPP
A C++ implementation of Restir inside Falcor 8.0
vimontgames/vgframework
Yet another pet engine
alaingalvan/CrossWindow-Demos
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
ScrappyCocco/DirectX-DXR-Tutorials
Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)
sawickiap/ShaderCrashingAssert
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
elasota/ConvectionKernels
Fast, high-quality texture compression library for many formats
naxl/directx12offline
DirectX 12 Offline installer for those who cannot run online installer on their system!
jinhyeonseo01/CatchAndCook
The third-person game project developed by designing and building a C++ and DirectX12–based framework and rendering pipeline.
stalomeow/MarchEngine
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.