rigidbody
There are 35 repositories under rigidbody topic.
ElasticSea/unity-fracture
Fracture any mesh at runtime
mmaldacker/Vortex2D
Real-time fluid simulation engine running on GPU with Vulkan
Scrawk/CyclonePhysicsEngine
C# port of the Cylcone physics engine
izayoijiichan/VGO
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
PanMig/First-Person-Unity-Camera
A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
MinaPecheux/UnityTutorials-FiniteStateMachines
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
haeriamin/MPM-NGF
Material Point Method with Nonlocal Granular Fluidity
Skyquakers/godot-rope3d
Dynamic Physical 3D Rope in Godot that interacts with Rigidbody3D
WSWhitehouse/Unity-Advanced-Character-Controller
Unity3D Advanced Character Controller
AkosSeres/BallPhysics
2D physics engine written in JavaScript🏀
Gliby/physics
Minecraft mod adding realistic rigidbody physics to the game.
MinaPecheux/UnityTutorials-PhysicalProjectiles
The code for a short tutorial on how to make a simple physics-based 3D cannon in Unity/C# (in text or video format)!
llamacademy/explosion-damage
In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.
llamacademy/knockback-navmeshagent
Learn how to knock back NavMeshAgents using Physics & Forces
TatumKirchner/Flight-Controller
Rigidbody flight controller in Unity
BayatGames/CharacterController
A full-featured Character Controller for Unity. (currently in development)
kierandrewett/godot-rigid-collision-generator
Recursive mesh collision + RigidBody generator
RobinKa/pga2d-rigidbody
Using Projective Geometric Algebra for Rigidbody Physics in 2D with TypeScript
vertueux/3d-rigidbody-movement
C# Project I made when I was 12 and learning the Unity Engine. It includes a complete player movement based on physics with a demo map.
adastx/2DCharacterController
Simple 2D character controller using rigidbody that can handle slopes.
aveswoods/godot-procedural-bodies
Create RigidBodies by rotating a function around the y-axis
thrbr84/godot_lancamentoobliquo
Tutorial de lançamento oblíquo na Godot Engine
asherhe/ephys
a simple 2d rigidbody physics engine
bartteunis/blender-rigidbody-exporter
Blender add-on to export a scene's rigidbodyworld (primarily for use with Box2D)
bmpq/structura
Blender addon for connecting rigid bodies on contact points, for cool destruction setups (we have Houdini at home)
CriticalAngle/CriticalAnglePlayer
A simple and minimal Rigidbody player controller
fabienjuif/unity-test-tilemap
Tilemap and kinematic collisions test with 2DExtras and RuleTile
Jaymun723/vysics-engine
A "simple" 2D impulse based, rigid body physics engine.
onodera-sf/UnityCollision2dHitCheck
オブジェクト同士が衝突しているかどうかを判定するサンプルです。
onodera-sf/UnityMap2dTilemapCollision
タイルマップとの当たり判定を実装するサンプルです。
ktitaro/pico-physics
👩🔬 A physics library for pico-8
NSUSpray/RigidPacker
Visual hierarchy editor based on a circular treemap chart with real-time packing using a rigid body physics engine. (nested circles, python, pyqt, qt, pyqt5, box2d, pybox2d)
VulpesSoftware/com.vulpes.settlerigidbodies
Adds menu items and a shortcut (Shift + P) for settling Rigidbodies within the Unity Editor.
Th3NiKo/CGP-OpenGL-project
Project created for educational purposes. Subject: Computer Games programming