surface-normals
There are 24 repositories under surface-normals topic.
baegwangbin/DSINE
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
hlwang1124/SNE-RoadSeg
SNE-RoadSeg for Freespace Detection in PyTorch, ECCV 2020
baegwangbin/surface_normal_uncertainty
[ICCV 2021 Oral] Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation
aayushbansal/PixelNet
The repository contains source code and models to use PixelNet architecture used for various pixel-level tasks. More details can be accessed at <http://www.cs.cmu.edu/~aayushb/pixelNet/>.
baegwangbin/IronDepth
[BMVC 2022] IronDepth: Iterative Refinement of Single-View Depth using Surface Normal and its Uncertainty
aim-uofa/GenPercept
GenPercept: Diffusion Models Trained with Large Data Are Transferable Visual Models
VCL3D/3D60
Tools accompanying the 3D60 spherical panoramas dataset
xiumingzhang/photometric-stereo
A MATLAB Implementation of the Basic Photometric Stereo Algorithm
aimerykong/Pixel-Attentional-Gating
Pixel Attentional Gating for Parsimonious Per-Pixel Labeling
trigeorgis/face_normals_cvpr17
Code for "Face Normals `in-the-wild' using Fully Convolutional Networks" (CVPR 17)
OllieBoyne/FOUND
Official code for FOUND: Foot Optimisation with Uncertain Normals for Surface Deformation using Synthetic Data
Robin-WZQ/Photometric-Stereo
Term project. A python implementation of the Basic Photometric Stereo Algorithm
hg-chung/DPIR
Differentiable Point-based Inverse Rendering
georgeerol/RoboticPerception
Explore object recognition, segmentation, and how to process depth data from camera sensors to help a robot better understand and navigate its world.
VCL3D/HyperSphereSurfaceRegression
Code accompanying the paper "360 Surface Regression with a Hyper-Sphere Loss", 3DV 2019
hlwang1124/NIM
Normal Inference Module in PyTorch, IROS 2020
VCL3D/UAVA
A multimodal UAV assistant dataset.
xuwenzhe/EECS442-Challenge-Surface-Normal-Estimation
Estimate surface normals from a single image; 3-stack-hourglass Architecture using Tensorflow; Reduce the Mean Angle Error down to 0.4397164234
marko-zaric/pc_surface_normals_curvature_estimation
Surface Normals and Curvature Estimation for Noisy Point Cloud Data
omkarchittar/Point_Cloud_Analysis
Estimating Ground Surface Normals and Fitting Surfaces to Noisy LIDAR Point Cloud Data
GiovannyJTT/Smooth-Dragon
WebGL app using ThreeJS to explore computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
ptyshevs/mod1
Real-time Water Simulation with Surface Interpolation
GiovannyJTT/libgptjs
Graphical Programming with ThreeJS - main classes for graphics pipeline, computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system