unity3d-npm-package
There are 32 repositories under unity3d-npm-package topic.
scellecs/morpeh
🎲 ECS Framework for Unity Game Engine and .Net Platform
rotorz/unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
brunomikoski/SpriteAuditor
The missing tool to help you optimize your game
rotorz/unity3d-tile-system
A tile system extension for the Unity game engine supporting 2D and 3D tiles.
k0dep/type-inspector
🔬Package for unity3d which allow select type and members from editor inspector window
rotorz/unity3d-ordered-dictionary
Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.
k0dep/BindingRx
🔗Data binding components for Unity3d upm package
rotorz/unity3d-class-type-reference
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
scellecs/frigg
🚀 Inspector Tools For Unity Game Engine
olegmrzv/NewBehaviourScript.cs
Fast and Simple Script for Unity Game Engine
rotorz/unity3d-utils
Common utility functionality for Unity game projects.
rotorz/unity3d-editor-menu
Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be configured for project.
k0dep/MoonSharp
🌑Unity npm package of interpreter for the Lua language, written entirely in C# for the Unity3D engine, including handy remote debugger facilities
k0dep/astar
🔍A* pathfinding algorithm implementation for unity3d
k0dep/AutoInjector
💊Package for unity3d which allow auto inject instances for Zenject package
k0dep/CodeBundle
🗜Package for unity3d which allow load code and auto update application/game without reinstall
k0dep/UniRx
🚀Reactive Extensions for Unity Upm package
k0dep/Zenject
💉Dependency Injection Framework for Unity3D package
rotorz/unity3d-localized-strings
A lightweight localization framework for Unity editor scripts.
rotorz/unity3d-custom-popup
Custom popup control for Unity editor interfaces that defers popup menu construction until shown. This is good for situations where the popup is relatively expensive to construct.
scellecs/result
💊 Result monad library for Unity Game Engine
tlauterbach/unity-pcg-csharp
C# version of the PCG random number generator that is compatible with Unity package management
rotorz/unity3d-package-utils
Utility functionality for unity3d-package's to ease access to package assets and generated data assets.
rotorz/unity3d-package-example
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
rotorz/unity3d-zenject-services
Service and configuration management for Zenject in Unity games.
rotorz/dotnet-exception-utils
Utility functionality for exceptions in .NET.
rotorz/dotnet-json
A lightweight JSON library for .NET and Unity.
rotorz/dotnet-localized-strings
A lightweight localization framework built on top of the NGettext library in .NET. This framework is intended to be used with gettext style tooling although it is possible to provide alternative implementations of the interfaces exposed by this framework.
rotorz/dotnet-services
Discovers services in a project where services are uniquely identified using the .NET type system. A graph can then be constructed to analyze service dependencies.
rotorz/dotnet-type-utils
Utility functionality for reflection and type discovery in .NET.
rotorz/unity3d-reorderable-list-examples
Some examples demonstrating how to use the @rotorz/unity3d-reorderable-list library.