ufrshubham
Expert at starting new game projects but not finishing them. I guess I am a game developer 😅
ufrshubham's Stars
flame-engine/flame
A Flutter based game engine.
Neargye/magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
YarnSpinnerTool/YarnSpinner
Yarn Spinner is a tool for building interactive dialogue in games!
ValveSoftware/steam-audio
Steam Audio
StudioCherno/Walnut
Walnut is a simple application framework for Vulkan and Dear ImGui apps
SebLague/Chess-Challenge
Create your own tiny chess bot!
KenneyNL/Godot-SplashScreens
70 splash screens and logos for use in Godot
Ttanasart-pt/Pixel-Composer
Node base VFX editor for pixel art.
spimort/TerraBrush
chickensoft-games/GodotEnv
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
RPicster/godot4-demo-desert-light
A graphics demo for Godot 4 - Focus is Volumetric Fog and Indirect Illumination
renancaraujo/turi
A Fragment shader based game using Flame and Flutter
chickensoft-games/GodotGame
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
chickensoft-games/LogicBlocks
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
thegatesbrowser/godot-multiplayer
Godot 4 multiplayer template with voip
chickensoft-games/AutoInject
Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
kasunindikaliyanage/cpp_concurrency_masterclass
Code for C++ concurrency course in Udemy
JamesRaynard/Multithreading-Cpp-Course
Source code for the examples in my Udemy course "Learn Multithreading with Modern C++"
chickensoft-games/setup-godot
Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
chickensoft-games/GoDotTest
C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
erincatto/box2d-raylib
Shows how to integrate Box2D with raylib
VeryGoodOpenSource/very_good_ranch
A very good Flame game built by Very Good Ventures 🦄
flame-engine/lightrunners
Flame game to showcase during https://fluttercon.dev/
sturdykeep/backbone
Strong & flexible game library for Flutter, that drinks milk 🥛
Ben1980/DesignPatternsInModernCPP
Pattern example implementation based upon an Udemy Lecture about Patterns in Modern C++ by Dmitri Nesteruk
AntonBergaker/GodotLayersSourceGenerator
Source generator that will emit godot layer names
liquid-physics/flame_liquid
Bridge Package for Flame Engine
bluefireteam/flutter-itchio-desktop
Build your Flutter Application and deploy it to Itch.io
Dev-Owl/flutter_lights
erickzanardo/pixel_dash
Dash sprites in 8-bits