uhlik/bpy

Clip to a cube does not work

ttkrpink opened this issue · 1 comments

Hi, Author,

I followed the instructions on YouTube. But the Clip to a cube function does not work. If I enabled the Clipping Planes Shader, the whole point cloud disappeared. I tried 2.80,2.97 and 3.0.

So, what could be the problem? The point cloud does not have normals. I used Meshlab to compute the normals. The attached txt file is a ply file exported from Meshlab with normals.

Thanks for your help.

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raptor_w_normal.txt

uhlik commented

that's a bug in this obsolete version, points container object have to be at 0,0,0 when you click set planes operator