Issues
- 7
How to produce a game build?
#49 opened by georgkrause - 0
- 0
Create a simplistic basic player model
#32 opened by unfa - 0
Finish the unified weapon scene
#33 opened by unfa - 0
Bullet tracer passing through near walls
#45 opened by unfa - 0
Optimize the fire/smoke.clouds shader
#46 opened by unfa - 1
Implement visual feedback for taking damage
#12 opened by unfa - 2
- 1
Player customization
#22 opened by unfa - 1
Implement a score board
#21 opened by unfa - 2
Should the game have fall damage?
#27 opened by unfa - 0
Score-limited deathmatch loop
#28 opened by unfa - 1
Implement a simple text chat
#30 opened by unfa - 2
Add sound effects for empty and reloading
#25 opened by unfa - 2
Implement a simple Jetpack
#6 opened by unfa - 2
Fix player sliding down ramps
#34 opened by unfa - 0
Clean up and restucture the repository
#39 opened by unfa - 3
Design a simple new deathmatch level for 2-4 players
#31 opened by unfa - 1
- 1
- 1
Make an actual deathmach level in Blender
#29 opened by unfa - 0
Implement a health system
#3 opened by unfa - 0
Shooting downwards hurts the player himself
#17 opened by unfa - 1
- 1
Implement a simple HUD
#4 opened by unfa - 1
Add particle effects for hitting players
#9 opened by unfa - 1
Rigidbody gibs of dead players
#19 opened by unfa - 1
- 1
- 0
Add 'spectate' option
#15 opened by CombustibleLemonade - 0
- 0
Implement dying
#10 opened by unfa - 0
Fix view direction representation for remote players
#11 opened by unfa - 1
Implement Handgun shooting animation
#8 opened by unfa - 0
- 0
Store and restore user preferences
#13 opened by unfa - 1
Implement shooting
#1 opened by unfa - 1
- 1
Players fall too slowly
#5 opened by unfa