uzh-rpg/flightmare

Collision detector dose not work

Lu-tju opened this issue · 1 comments

Hi,
I want to use the environment in RL, but I can't detect whether the drone collides with the environment (such as a tree and wall). I print the quad_ptr_->getCollision() and find that the output is always false whether collides or not.
Thanks a lot!

image

the quad_ptr_->getCollision() Not implemented yet