/Atrc

Offline rendering lab based on ray tracing

Primary LanguageC++MIT LicenseMIT

Atrc

Offline rendering lab based on ray tracing

Features

  • volumetric path tracing
  • materials: disney bsdf with subsurface scattering, mirror, varnish...
  • hdr texture
  • (optional) integrated Embree engine
  • (optional) integrated OIDN denoiser

Documentation

See doc.

Gallery

Materials:

0

Breakfast Room (scene ref here):

1

G-Buffer & Denoiser (model ref here):

2

Glasses:

3

Volumetric Rendering (model ref here):

4

Living Room (scene ref here):

5