Pinned Repositories
aggregated-graphics-samples
A collection of exemplary graphics samples based on Magma and Vulkan API
basic-graphics-samples
Basic graphics samples using Magma library and Vulkan graphics API
gpucaps
Vulkan GPU capabilities viewer
magma
Abstraction layer over Khronos Vulkan API
quadric
A collection of quadric meshes
rapid
Rapid Vector Library
smaa_fxaa
Comparison of SMAA and FXAA anti-aliasing techniques
vectorclass
C++ vector class library by Agner Fog
vulkan-presentations
Here I gathered some useful presentation slides and materials about Vulkan API
VulkanLearn
Deferred, shadow map, SSAO, bloom, motion blur, temporal AA, stochastic screen space reflection, depth of field and skinned skeleton animation
vcoda's Repositories
vcoda/magma
Abstraction layer over Khronos Vulkan API
vcoda/basic-graphics-samples
Basic graphics samples using Magma library and Vulkan graphics API
vcoda/aggregated-graphics-samples
A collection of exemplary graphics samples based on Magma and Vulkan API
vcoda/rapid
Rapid Vector Library
vcoda/gpucaps
Vulkan GPU capabilities viewer
vcoda/smaa_fxaa
Comparison of SMAA and FXAA anti-aliasing techniques
vcoda/VulkanLearn
Deferred, shadow map, SSAO, bloom, motion blur, temporal AA, stochastic screen space reflection, depth of field and skinned skeleton animation
vcoda/quadric
A collection of quadric meshes
vcoda/astc-codec
A software ASTC decoder implementation which supports the ASTC LDR profile
vcoda/astc-encoder
vcoda/Atrc
Offline rendering lab based on ray tracing
vcoda/cpuinfo
x86/ARM processor information
vcoda/godot
Godot Engine – Multi-platform 2D and 3D game engine
vcoda/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
vcoda/gpuvis
GPU Trace Visualizer
vcoda/Granite
My personal Vulkan renderer
vcoda/KlineChart
An Easy-to-Use and Perfect K-Line Library,安卓易用完善K线,Kchart,CandleLine,Kline(比特币,虚拟币,股票,外汇),指标线(MACD,WR,KDJ,RSI),ChartView
vcoda/LightAndShadowsInVulkan
A tech demo of techniques for lighting and shadowmapping in Vulkan. One of my BSc final year projects.
vcoda/OldVulkanSDK
An archive of old Vulkan SDK headers
vcoda/OpenFBX
Lightweight open source FBX importer
vcoda/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
vcoda/raytracing.github.io
Main Repo / Main Web Site
vcoda/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
vcoda/rozhkov.me
My blog
vcoda/sobel
Simple implementation of Sobel filter
vcoda/SORT
Simple Open-source Ray Tracer
vcoda/threadpool
http://en.wikipedia.org/wiki/Thread_pool_pattern
vcoda/tinyraytracer
A brief computer graphics / rendering course
vcoda/Unigine-C
Native transpiled C API of the Unigine
vcoda/VulkanDemos
Vulkan Samples Tutorials