violetamenendez
Doctor in Computer Vision. Senior Research Software Engineer at CoSTAR national lab, previously working on embedded systems, TV apps and random bits and bobs.
University of Surrey
violetamenendez's Stars
NVIDIA/torch-harmonics
Differentiable signal processing on the sphere for PyTorch
nerfstudio-project/nerfstudio
A collaboration friendly studio for NeRFs
marcovolino/photogrammetry-capture-system
tobiasfshr/map4d
Photo-realistic mapping of dynamic urban areas
btsmart/splatt3r
Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
vye16/shape-of-motion
KeKsBoTer/web-splat
3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
fudan-zvg/4d-gaussian-splatting
[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
zju3dv/4K4D
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
hustvl/4DGaussians
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
eth-ait/emdb
Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild
visonpon/New-View-Synthesis
Collecting papers about new view synthesis
philgras/neural-head-avatars
Official PyTorch implementation of "Neural Head Avatars from Monocular RGB Videos"
NVIDIAGameWorks/kaolin-wisp
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
KindXiaoming/pykan
Kolmogorov Arnold Networks
BaowenZ/RaDe-GS
RaDe-GS: Rasterizing Depth in Gaussian Splatting
YuxuanSnow/Human3Diffusion
[NeurIPS 2024] Human 3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models
ubc-vision/3dgs-mcmc
[NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"
MisEty/RTG-SLAM
RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting (ACM SIGGRAPH 2024)
nerfstudio-project/nerfstudio-webui
Gradio webui for Nerfstudio.
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
MrNeRF/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
playcanvas/supersplat
3D Gaussian Splat Editor
xverse-engine/XV3DGS-UEPlugin
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
makezur/super_primitive
[CVPR'24, Demo Track Honourable Mention] SuperPrimitive: Scene Reconstruction at a Primitive Level
andytwoods/splat
JonathonLuiten/Dynamic3DGaussians
psifx/psifx
oppo-us-research/SpacetimeGaussians
[CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
YangLing0818/Diffusion-Models-Papers-Survey-Taxonomy
Diffusion model papers, survey, and taxonomy