voxell-tech/bevy_motiongfx
Motion graphics creation tool in Bevy. (Highly inspired by Motion Canvas and Manim)
RustApache-2.0
Issues
- 0
Fix `ease::sine::ease_in`
#54 opened by nixon-voxell - 0
- 7
More motion graphics primitives
#31 opened by nixon-voxell - 10
Pixelated style with `RenderTarget`
#40 opened by musjj - 0
Reverse any `Sequence`
#50 opened by nixon-voxell - 0
Rounded Rect
#43 opened by nixon-voxell - 0
- 6
Repeat any arbitrary `Sequence`
#42 opened by musjj - 14
- 0
Implement easier pattern for `vello` graphics creation (quality of life improvement)
#30 opened by nixon-voxell - 6
Automatically play controller?
#41 opened by musjj - 1
Create getting started documentation
#12 opened by nixon-voxell - 0
Video integration (.mkv, .mp4, etc.)
#34 opened by nixon-voxell - 0
Audio integration (.wav, .mp3, etc.)
#35 opened by nixon-voxell - 5
- 0
`SpriteMotion` for `motiongfx_bevy`
#21 opened by nixon-voxell - 1
- 0
`Timeline` as a `Component`
#6 opened by nixon-voxell - 0
Presentation Mode
#2 opened by nixon-voxell - 2
Get frames from typst metada or pages
#20 opened by astrale-sharp - 0
- 0
Add vector graphics addition to README
#7 opened by nixon-voxell - 0
Add Typst addition to README
#16 opened by nixon-voxell - 0
Basic Typst integration
#13 opened by nixon-voxell - 1
Basic Vello Shape animation
#3 opened by nixon-voxell