vsgviewer cannot be built on MacOS
rainergericke opened this issue · 3 comments
I just tested the build process on Windows 10-64. I got the same error:
[28/94] Building CXX object examples\nodes\vsgpagedlod\CMakeFiles\vsgpagedlod.dir__\shared\AnimationPath.cpp.obj
FAILED: examples/nodes/vsgpagedlod/CMakeFiles/vsgpagedlod.dir///shared/AnimationPath.cpp.obj
C:\PROGRA2\MICROS2\2019\COMMUN1\VC\Tools\MSVC\14291.301\bin\Hostx64\x64\cl.exe /nologo /TP -DvsgXchange_FOUND -IC:\SDKs\vsg\include -IC:\VulkanSDK\1.2.189.1\Include /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MD /O2 /Ob2 /DNDEBUG -std:c++17 /showIncludes /Foexamples\nodes\vsgpagedlod\CMakeFiles\vsgpagedlod.dir__\shared\AnimationPath.cpp.obj /Fdexamples\nodes\vsgpagedlod\CMakeFiles\vsgpagedlod.dir\ /FS -c C:\Users\raine\Documents\GitHub\vsgExamples\examples\shared\AnimationPath.cpp
C:\Users\raine\Documents\GitHub\vsgExamples\examples\shared\AnimationPath.cpp(54): error C2039: "computeMatrix" ist kein Member von "vsg::AnimationPath".
C:\SDKs\vsg\include\vsg/utils/AnimationPath.h(23): note: Siehe Deklaration von "vsg::AnimationPath"
I checked in the required changes yesterday so you'll need to pull the latest VulkanSceneGraph master.
The commit to VSG master was: 6c979fd9795726f886afc602c939247ba0baea36
You are right, but github delayed this commit, so it wasn't available at 9:30 neither via github web nor via github desktop. I was able to load it now (12:30). Doesn't matter it works now on Windows and MacOS. Thanks.