Nonsens output instead of graphics display on the Mac
rainergericke opened this issue · 6 comments
Beginning with the last commits (GDAL integration into vsgXchange etc.) some examples are broken on the Mac.
It is:
vsgdraw
vsgexecutecommands
vsginterleaved
vsgmultigpu
These examples generate a huge amount of data and put it into stderr. It is binary data. With
vsgdraw -d
I tried to get a human readable message. You can see it in the attached image.
Addition: same occurs on Windows.
Arrggh... I'm see that too with vsgdraw, in my testing I didn't attempt to run these examples.
When I've seen errors like this before it's been due to reading of old VSG files that the new serializers don't recognize. As i've just removed all the deprecated serializer code paths in prep for 1.0 this would be my suspicion, see this thread for discussion of the changes: SerializationCleanUp and DeprecatedSerialization
I am investigating.
Looks like I missed updating the vsgExamples/data/textures/lz.vsgb file, it's a really old file.
Could you pull vsgExamples master to get the update lz.vsgb.
Thanks. The examples work again as expected!
That's a relief. Thanks for testing.