Lazy Fetcher is a Tool & Library designed to simplify the construction of 3D environments.
Since the tool by default does not contain any 3D assets its whole source occupies less than 5Mb.
The Lazy Fetcher comes with a Main official Library that has hundreds of CC0 Assets to help you build/prototype your levels.
The tool supports the addition of custom libraries (local or remote) to expand this collective open-source library or to quickly access your private asset collection.
It has a dedicated window to help you manage & configure the library's data structure (local only).
Check the Quick Start Guide for a brief & introductory explanation on how to use this tool.
The tool was designed to use an agnostic fetching service that reads the list of available items (data.json) and displays & organizes them based on their ItemId & ItemTypeId properties. As you select each Item the fetching works by following the established path (./content/ItemId/ItemId_ItemTypeId.fbx)
Fetching Service | In Version | Additional Info |
---|---|---|
Github | 1.00 | Public repositories only |
Local | 1.00 | Tested on Windows OS |
Currently in stage of approval for the Unity Asset Store
For now you can download & import manually the *.unitypackage in the Releases Section
If you found out this tool useful and/or want to help this project continue its development you can buy me a coffee!
If you spotted a bug, need a feature or have an awesome suggestion you can always create a GitHub issue, fork it & merge request or simply contact me directly via e-mail. If you want to be a part of this project and contribute to it feel free to do so!
The Lazy ecosystem is licensed under MIT License (consult it here)
Crediting is not required but is kindly appreciated ๐ค